Lisot0

North Macedonia
97 matches tracked 46 matches in 30 days
Last updated:

How does Lisot0 play?

Rating 0.99 K/R 0.73 ADR 82.5 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 97 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 13% normal 0.90 to 1.09 27% weak 0.75 to 0.89 20% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).

Level 9

Compared with 1,551 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 51%+1 pp · Ø 50% better than 56%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 55%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 8%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 29%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so just below the average (0.98).

Headshot rate 49%+1 pp · Ø 48% better than 54%
AWP share of kills 5%−5 pp · Ø 10% better than 30%
K/D 0.97−0.01 · Ø 0.98 better than 35%
Pistol kills per match 2.9
Knife kills 3 in 97 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so clearly above the average (3.9%).

2K rounds 13.2%+0.3 pp · Ø 12.9% better than 48%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 71%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 11x 4K, 1 ace in 77 matches

Utility and deaths

Average
Nades, flashes and deaths

0.78 enemies flashed per round and so well above the average (0.28).

Utility hit rate 35%−1 pp · Ø 36% better than 50%
Utility damage per round 7.0+2.8 · Ø 4.2 better than 95%
Enemies flashed per round 0.78+0.50 · Ø 0.28 better than 99%
Deaths per round 76%+3 pp · Ø 73% better than 11%

Progress

One value per month, dashed line is the level 9 average
Whether Lisot0 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 83 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.78
JunJulAugSepOct

Best month: October 2026 with 0.78.

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.99 · Inferno
  2. Most kills in a match: 30 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 233
45% better than 29%
0.73 right on the average
81.2 better than 56%
0.98 better than 37%
50% of 135 duels better than 47%
57% of 21 situations better than 90%
Mirage21
52% better than 54%
0.77 better than 71%
85.3 better than 77%
1.04 better than 60%
63% of 82 duels better than 97%
19% of 16 situations better than 9%
Inferno14
50% -
0.70 -
79.5 -
1.01-
49% of 71 duels -
63% of 8 situations -
Ancient12
58% -
0.80 -
90.5 -
1.05-
41% of 56 duels -
22% of 9 situations -
Anubis6
0% -
0.75 -
83.8 -
0.97-
50% of 30 duels -
50% of 4 situations -
Nuke6
33% -
0.66 -
81.8 -
0.83-
45% of 31 duels -
50% of 2 situations -
Cache4
25% -
0.57 -
62.6 -
0.73-
38% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Lisot0 plays

Across 97 matches Lisot0 averages K/R 0.73, ADR 82.5 and a rating of 0.99. Biggest strength: Utility damage per round at 7.0, better than 95% of level 9 players. Most room to improve: Deaths per round at 76%, better than only 11% of level 9 players. Averages 15.6 kills per match with 49% headshots. The strongest map is Ancient with a 58% win rate in 12 matches. In 29 of 97 matches the rating was 1.10 or higher (30%), in 42 it was below 0.90. In 77 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: October 2026 at 1.09. Things go best on Mirage (+56 ELO, win rate 52%). Last 30 days: 46 matches, win rate 52%, net ELO +62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.