Limex335

Monaco
217 matches tracked 29 matches in 30 days
Last updated:

How does Limex335 play?

Rating 1.06 K/R 0.76 ADR 82.9 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 216 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 25% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average.
Clutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (144 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so clearly above the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 52%+3 pp · Ø 49% better than 67%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 59%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so slightly above the average (0.97).

Headshot rate 46%−2 pp · Ø 48% better than 44%
AWP share of kills 13%+2 pp · Ø 11% better than 68%
K/D 1.05+0.08 · Ø 0.97 better than 70%
Pistol kills per match 2.7
Knife kills 9 in 216 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.2).

2K rounds 13.4%+0.6 pp · Ø 12.8% better than 57%
3K rounds 4.7%+0.9 pp · Ø 3.8% better than 83%
MVPs per match 2.7+0.5 · Ø 2.2 better than 93%
4Ks and aces 27x 4K, 2 aces in 144 matches

Utility and deaths

Average
Nades, flashes and deaths

4.8 utility damage per round and so well above the average (4.1).

Utility hit rate 34%−2 pp · Ø 36% better than 42%
Utility damage per round 4.8+0.7 · Ø 4.1 better than 68%
Enemies flashed per round 0.23−0.04 · Ø 0.27 better than 41%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, ADR at 81.7
▼ Got worse
Rating −0.05, Headshots −2 pp, Win rate −4 pp, ELO −263

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: October 2026 with 0.79. Last 3 months: 0.75 (at the start 0.78). Slightly above the average (0.71).

Patterns

From the last 216 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −159 ELO
60 matches · 45% win rate
On Ancient −40 ELO
41 matches · 51% win rate
On Wednesdays −91 ELO, win rate 35%

Limex335 loses the most ELO on Dust 2: −159 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Ancient
  2. Highest rating in a match: 1.96 · Nuke
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 260
45% better than 33%
0.74 better than 58%
83.4 better than 69%
1.06 better than 68%
50% of 236 duels right on the average
38% of 37 situations right on the average
Mirage57
47% better than 37%
0.77 better than 70%
81.0 better than 56%
1.06 better than 67%
55% of 235 duels better than 77%
44% of 43 situations better than 69%
Ancient41
51% better than 54%
0.81 better than 85%
86.0 better than 80%
1.12 better than 84%
50% of 171 duels right on the average
40% of 30 situations better than 56%
Anubis21
43% better than 25%
0.71 better than 43%
80.7 better than 55%
0.99 better than 46%
50% of 78 duels right on the average
38% of 13 situations better than 46%
Inferno19
53% right on the average
0.72 better than 54%
83.5 better than 72%
0.98 better than 43%
59% of 101 duels better than 87%
29% of 14 situations better than 30%
Nuke17
59% better than 65%
0.78 better than 62%
84.2 better than 61%
1.09 better than 63%
62% of 65 duels better than 94%
58% of 12 situations better than 88%

Compared with players on the same level who have at least 15 matches on the map.

How Limex335 plays

Across 216 matches Limex335 averages K/R 0.76, ADR 82.9 and a rating of 1.06. Biggest strength: 3K rounds at 4.7%, better than 83% of level 8 players. Averages 17.0 kills per match with 46% headshots. The strongest map is Nuke with a 59% win rate in 17 matches. In 95 of 216 matches the rating was 1.10 or higher (44%), in 79 it was below 0.90. In 144 matches with detailed stats: 27 4Ks and 2 aces. Best month by rating: October 2026 at 1.11. Limex335 loses the most ELO on Dust 2 (−159 ELO, win rate 45%). Things go best in match 4 of the day (+97 ELO, win rate 55%). Match no. 4 of the day goes best: 55% win rate, +97 ELO. Got weaker: Rating −0.05, Headshots −2 pp, Win rate −4 pp, ELO −263. Unchanged in recent months: K/R at 0.75, ADR at 81.7. Last 30 days: 29 matches, win rate 45%, net ELO −7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.