Lima_10
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).
Compared with 1,118 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so clearly above the average (49%).
Clutch
Average15% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average0.90 K/D and so slightly below the average (0.98).
Impact
WeaknessExactly 2 kills in 11.1% of rounds and so clearly below the average (12.9%).
Utility and deaths
AverageDied in 71% of rounds and so clearly below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.70. Last 3 months: 0.63 (at the start 0.68). Clearly below the average (0.71).
Rating, 1.00 is an average match
Best month: July 2026 with 1.00. Last 3 months: 0.87 (at the start 1.00). Well below the average (0.99).
Damage per round (ADR)
Best month: August 2026 with 79.1. Last 3 months: 72.3 (at the start 74.1). Clearly below the average (78.8).
Share of headshot kills
Best month: August 2026 with 45%. Last 3 months: 42% (at the start 32%). Clearly below the average (47%).
Matches won (win rate)
Best month: July 2026 with 81%. Last 3 months: 53% (at the start 81%). Well above the average (47%).
Best month: September 2026 with 1,747. Last 3 months: 1,615 (at the start 1,480).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 47%.
Patterns
From the last 99 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Lima_10 loses the most ELO on Dust 2: −1 ELO, 50% win rate
Records and milestones
from recorded matches- Most kills in a match: 30 · Anubis
- Longest win streak: 8 wins in a row · Mirage
- Highest rating in a match: 2.03 · Dust 2
Maps in detail
from the last 99 matchesCompared with players on the same level who have at least 15 matches on the map.
How Lima_10 plays
Across 99 matches Lima_10 averages K/R 0.64, ADR 72.7 and a rating of 0.90. Biggest strength: Opening duels won at 53%, better than 79% of level 7 players. Most room to improve: Rating at 0.90, better than only 10% of level 7 players. Averages 14.1 kills per match with 40% headshots. The strongest map is Anubis with a 67% win rate in 18 matches. In 28 of 99 matches the rating was 1.10 or higher (28%), in 53 it was below 0.90. In 78 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: July 2026 at 1.00. Lima_10 loses the most ELO on Dust 2 (−1 ELO, win rate 50%). Things go best in match 2 of the day (+24 ELO, win rate 71%). Match no. 2 of the day goes best: 71% win rate, +24 ELO. Improved over the last three months: Headshots +10 pp, ELO +135. Got weaker: K/R −0.05, Rating −0.13, Win rate −28 pp. Unchanged in recent months: ADR at 72.3. Last 30 days: 28 matches, win rate 39%, net ELO +28.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.