Lim_TFX

Russia
On FACEIT since 2021 331 matches tracked 67 matches in 30 days
ELO ▲ 198
2,024
30-day peak: 2,128
Rank EU
#226,511
Russia #63,211 in Russia
Last updated:

How does Lim_TFX play?

Rating 0.98 K/R 0.71 ADR 77.2 from 331 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 331 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (312 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (49%).

Headshot rate 54%+5 pp · Ø 49% better than 77%
AWP share of kills 17%+5 pp · Ø 12% better than 78%
K/D 0.98−0.05 · Ø 1.03 better than 33%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so slightly below the average (13.4%).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 31%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 37x 4K, 4 aces in 312 matches

Utility and deaths

Average
Nades, flashes and deaths

3.2 utility damage per round and so well below the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 24%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Lim_TFX is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 312 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.67
AprMayJunJulAugSepOct

Best month: April 2026 with 0.92.

Patterns

From the last 331 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −37 ELO
45 matches · 44% win rate
Between 18:00 and 24:00 −8 ELO, win rate 47%

Lim_TFX loses the most ELO on Ancient: −37 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Anubis
  2. Longest win streak: 10 wins in a row · Inferno
  3. Highest rating in a match: 2.26 · Dust 2

Maps in detail

from the last 331 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2108
53% better than 56%
0.73 better than 46%
81.4 better than 55%
1.00 better than 39%
50% of 345 duels better than 43%
36% of 66 situations better than 45%
Mirage99
49% better than 42%
0.69 better than 27%
74.7 better than 21%
0.99 better than 38%
45% of 274 duels better than 17%
41% of 75 situations better than 60%
Anubis48
58% better than 72%
0.68 better than 23%
75.2 better than 22%
0.95 better than 23%
52% of 139 duels better than 54%
41% of 37 situations better than 58%
Ancient45
44% better than 24%
0.69 better than 25%
73.7 better than 13%
0.96 better than 26%
50% of 143 duels better than 42%
25% of 24 situations better than 21%
Inferno14
64% -
0.81 -
85.4 -
1.12-
55% of 29 duels -
29% of 7 situations -
Nuke12
75% -
0.68 -
74.7 -
0.96-
45% of 38 duels -
30% of 10 situations -
Cache4
0% -
0.70 -
75.4 -
0.90-
40% of 15 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Lim_TFX plays

Across 331 matches Lim_TFX averages K/R 0.71, ADR 77.2 and a rating of 0.98. Biggest strength: Headshot rate at 54%, better than 77% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 54% headshots. The strongest map is Nuke with a 75% win rate in 12 matches. In 109 of 331 matches the rating was 1.10 or higher (33%), in 131 it was below 0.90. In 312 matches with detailed stats: 37 4Ks and 4 aces. Best month by rating: April 2026 at 1.30. Lim_TFX loses the most ELO on Ancient (−37 ELO, win rate 44%). Things go best on Anubis (+146 ELO, win rate 58%). Match no. 1 of the day goes best: 57% win rate, +80 ELO. Last 30 days: 67 matches, win rate 55%, net ELO +220.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.