Liam_047
How does Liam_047 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (52 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Strength61% of opening duels won and so well above the average (50%).
Clutch
Strength29% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average55% headshots and so well above the average (47%).
Impact
AverageExactly 3 kills in 5.0% of rounds and so well above the average (3.9%).
Utility and deaths
Average0.47 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.82. Last 3 months: 0.81 (at the start 0.69). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.16. Last 3 months: 1.14 (at the start 1.02). Well above the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 87.4. Last 3 months: 86.3 (at the start 75.9). Clearly above the average (79.2).
Share of headshot kills
Best month: October 2026 with 57%. Last 3 months: 57% (at the start 53%). Well above the average (47%).
Matches won (win rate)
Best month: October 2026 with 75%. Last 3 months: 62% (at the start 44%). Well above the average (48%).
Best month: September 2026 with 1,643.
Rounds with first kill
Best month: September 2026 with 14%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 112 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Liam_047 loses the most ELO on Mirage: −53 ELO, 37% win rate
Records and milestones
from recorded matches- Most kills in a match: 48 · Anubis
- Longest win streak: 7 wins in a row · Dust 2
- Highest rating in a match: 2.01 · Dust 2
Maps in detail
from the last 112 matchesCompared with players on the same level who have at least 15 matches on the map.
How Liam_047 plays
Across 112 matches Liam_047 averages K/R 0.75 and ADR 81.0; the rating across the 72 rated matches is 1.11. Biggest strength: Opening duels won at 61%, better than 99% of level 8 players. Averages 15.6 kills per match with 55% headshots. The strongest map is Inferno with a 69% win rate in 13 matches. In 37 of 72 matches the rating was 1.10 or higher (51%), in 19 it was below 0.90. In 52 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: September 2026 at 1.16. Liam_047 loses the most ELO on Mirage (−53 ELO, win rate 37%). Things go best on Dust 2 (+55 ELO, win rate 68%). Improved over the last three months: K/R +0.12, Rating +0.12, ADR +10.4, Headshots +4 pp, Win rate +18 pp. Last 30 days: 32 matches, win rate 66%, net ELO +26.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.