LiLPitagoras

Portugal
266 matches tracked 73 matches in 30 days
Last updated:

How does LiLPitagoras play?

Rating 0.98 K/R 0.70 ADR 74.1 from 266 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 266 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 26%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average.
AWPer
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (205 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so right on the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

19% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 50%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 39%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 51%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so clearly below the average (47%).

Headshot rate 42%−5 pp · Ø 47% better than 29%
AWP share of kills 24%+13 pp · Ø 11% better than 92%
K/D 0.98−0.05 · Ø 1.03 better than 48%
Pistol kills per match 2.8
Knife kills 8 in 266 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.4%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 37%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 50%
MVPs per match 2.2−0.1 · Ø 2.3 better than 53%
4Ks and aces 32x 4K, 3 aces in 205 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 43%+7 pp · Ø 36% better than 93%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 41%
Enemies flashed per round 0.270.00 · Ø 0.27 right on the average
Deaths per round 71%−1 pp · Ø 72% better than 73%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Rating +0.07
= Stayed the same
K/R at 0.70, ADR at 74.8, Headshots at 42%, Win rate at 48%
▼ Got worse
ELO −61

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.71. Last 3 months: 0.70 (at the start 0.67). Slightly below the average (0.74).

Patterns

From the last 266 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −56 ELO
33 matches · 33% win rate
On Anubis −41 ELO
57 matches · 37% win rate
Between 12:00 and 18:00 −115 ELO, win rate 40%
On Saturdays −89 ELO, win rate 40%

LiLPitagoras loses the most ELO in match 4 of the day: −56 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.29 · Inferno
  3. Most kills in a match: 37 · Anubis

Maps in detail

from the last 266 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno61
51% right on the average
0.71 right on the average
74.8 better than 31%
1.01 better than 60%
56% of 233 duels better than 80%
36% of 47 situations better than 46%
Anubis57
37% better than 11%
0.74 better than 64%
76.4 better than 38%
1.03 better than 67%
51% of 303 duels better than 54%
35% of 40 situations better than 45%
Dust 249
51% better than 49%
0.67 better than 25%
71.0 better than 10%
0.94 better than 29%
49% of 191 duels better than 42%
39% of 28 situations right on the average
Ancient38
47% better than 41%
0.71 better than 44%
74.9 better than 21%
0.97 better than 43%
55% of 176 duels better than 81%
30% of 23 situations better than 32%
Mirage38
55% better than 69%
0.69 better than 34%
76.1 better than 33%
0.96 better than 36%
49% of 178 duels better than 43%
38% of 29 situations right on the average
Cache21
52% -
0.63 -
69.0 -
0.89-
37% of 95 duels -
33% of 15 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LiLPitagoras plays

Across 266 matches LiLPitagoras averages K/R 0.70, ADR 74.1 and a rating of 0.98. Biggest strength: Utility hit rate at 43%, better than 93% of level 7 players. Most room to improve: Damage per round (ADR) at 74.1, better than only 18% of level 7 players. Averages 15.6 kills per match with 42% headshots. The strongest map is Mirage with a 55% win rate in 38 matches. In 91 of 266 matches the rating was 1.10 or higher (34%), in 111 it was below 0.90. In 205 matches with detailed stats: 32 4Ks and 3 aces. Best month by rating: August 2026 at 1.00. LiLPitagoras loses the most ELO in match 4 of the day (−56 ELO, win rate 33%). Things go best on Inferno (+35 ELO, win rate 51%). Match no. 2 of the day goes best: 58% win rate, +25 ELO. Improved over the last three months: Rating +0.07. Got weaker: ELO −61. Unchanged in recent months: K/R at 0.70, ADR at 74.8, Headshots at 42%, Win rate at 48%. Last 30 days: 73 matches, win rate 49%, net ELO +94.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.