LiIIeman

Sweden
On FACEIT since 2014 29 matches tracked
ELO ▼ 97
2,139
30-day peak: 2,236
Rank EU
#162,073
Sweden #4,092 in Sweden
Last updated:

How does LiIIeman play?

Rating 1.26 K/R 0.90 ADR 99.8 from 29 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 29 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 38% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 10% very weak below 0.75 7%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (27 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Strength
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 30%+8 pp · Ø 22% better than 92%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.02).

Headshot rate 51%+2 pp · Ø 49% better than 63%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 1.26+0.24 · Ø 1.02 better than 95%
Pistol kills per match 4.7
Knife kills 1 in 29 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.3).

2K rounds 16.4%+3.1 pp · Ø 13.3% better than 95%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 87%
MVPs per match 3.1+0.8 · Ø 2.3 better than 96%
4Ks and aces 10x 4K, 3 aces in 27 matches

Utility and deaths

Average
Nades, flashes and deaths

51% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 51%+16 pp · Ø 35% better than 99%
Utility damage per round 6.8+2.6 · Ø 4.2 better than 94%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 44%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether LiIIeman is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 29 matches, all from the last 3 months.

Kills per round (K/R)

0.87
AugSepOct

Patterns

Soon this shows where LiIIeman loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Ancient with 6 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Inferno
  2. Highest rating in a match: 2.11 · Cache
  3. Longest win streak: 5 wins in a row · Cache

Maps in detail

from the last 29 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient6
50% -
0.92 -
98.1 -
1.23-
56% of 34 duels -
40% of 5 situations -
Mirage6
67% -
0.93 -
102.9 -
1.30-
61% of 23 duels -
50% of 4 situations -
Cache5
80% -
0.92 -
94.4 -
1.30-
67% of 21 duels -
0% of 2 situations -
Dust 24
25% -
0.86 -
101.8 -
1.23-
60% of 20 duels -
-
Inferno4
75% -
0.86 -
100.7 -
1.15-
71% of 21 duels -
40% of 5 situations -
Anubis3
67% -
0.97 -
102.5 -
1.43-
57% of 14 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LiIIeman plays

Across 29 matches LiIIeman averages K/R 0.90, ADR 99.8 and a rating of 1.26. Biggest strength: Damage per round (ADR) at 99.8, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 21.0 kills per match with 51% headshots. In 18 of 29 matches the rating was 1.10 or higher (62%), in 5 it was below 0.90. In 27 matches with detailed stats: 10 4Ks and 3 aces. Last 30 days: 9 matches, win rate 33%, net ELO −3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.