LexaBiceps

Russia
On FACEIT since 2015 143 matches tracked 48 matches in 30 days
ELO ▲ 19
2,441
30-day peak: 2,441
Rank EU
#64,361
Russia #19,345 in Russia
Last updated:

How does LexaBiceps play?

Rating 1.14 K/R 0.79 ADR 84.9 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 143 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 11%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (120 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Strength
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 88%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so clearly above the average (1.03).

Headshot rate 49%−1 pp · Ø 50% better than 43%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 1.22+0.19 · Ø 1.03 better than 90%
Pistol kills per match 3.1
Knife kills 1 in 143 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.4%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 71%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 56%
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 22x 4K, 3 aces in 120 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.69 enemies flashed per round and so well above the average (0.29).

Utility hit rate 42%+7 pp · Ø 35% better than 91%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 86%
Enemies flashed per round 0.69+0.40 · Ø 0.29 better than 99%
Deaths per round 64%−8 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether LexaBiceps is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 120 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.77
AprMayJunJulAugSepOct

Best month: May 2026 with 0.86.

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −30 ELO
26 matches · 69% win rate
In match 4 of the day −23 ELO
21 matches · 38% win rate
On Tuesdays +47 ELO, win rate 39%

LexaBiceps loses the most ELO on Ancient: −30 ELO, 69% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Cache
  2. Most kills in a match: 40 · Dust 2
  3. Highest rating in a match: 2.25 · Inferno

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis28
68% better than 91%
0.70 better than 28%
76.7 better than 25%
1.08 better than 62%
52% of 93 duels right on the average
52% of 23 situations better than 80%
Ancient26
69% better than 94%
0.83 better than 84%
89.2 better than 82%
1.17 better than 85%
60% of 86 duels better than 88%
39% of 23 situations better than 52%
Inferno26
54% better than 49%
0.81 better than 74%
87.3 better than 72%
1.20 better than 83%
64% of 64 duels better than 93%
44% of 18 situations better than 65%
Dust 223
30% better than 2%
0.80 better than 75%
87.1 better than 77%
1.12 better than 73%
52% of 65 duels better than 53%
25% of 24 situations better than 17%
Cache15
33% -
0.81 -
89.9 -
1.19-
45% of 42 duels -
24% of 17 situations -
Nuke14
29% -
0.80 -
82.3 -
1.16-
60% of 35 duels -
33% of 9 situations -
Mirage9
33% -
0.73 -
79.8 -
1.06-
46% of 26 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LexaBiceps plays

Across 143 matches LexaBiceps averages K/R 0.79, ADR 84.9 and a rating of 1.14. Biggest strength: Deaths per round at just 64% (lower is better), better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 17.4 kills per match with 49% headshots. The strongest map is Ancient with a 69% win rate in 26 matches. In 69 of 143 matches the rating was 1.10 or higher (48%), in 35 it was below 0.90. In 120 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: May 2026 at 1.29. LexaBiceps loses the most ELO on Ancient (−30 ELO, win rate 69%). Things go best on Dust 2 (+18 ELO, win rate 30%). Last 30 days: 48 matches, win rate 48%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.