Lep1ckk

Russia
On FACEIT since 2024 239 matches tracked 140 matches in 30 days
ELO ▲ 120
2,134
30-day peak: 2,222
Rank EU
#164,126
Russia #46,532 in Russia
Last updated:

How does Lep1ckk play?

Rating 1.02 K/R 0.72 ADR 79.4 from 239 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 239 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 23%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.01−0.02 · Ø 1.03 better than 42%
Pistol kills per match 2.9
Knife kills 3 in 239 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.4%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 27%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 68%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 34x 4K, 7 aces in 239 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 4%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 16%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 61%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Lep1ckk is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 239 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Best month: September 2026 with 0.75.

Patterns

From the last 239 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −59 ELO
111 matches · 50% win rate
In match 2 of the day −30 ELO
35 matches · 40% win rate
Between 12:00 and 18:00 +20 ELO, win rate 39%
On Thursdays −47 ELO, win rate 31%

Lep1ckk loses the most ELO on Mirage: −59 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Highest rating in a match: 2.38 · Nuke
  3. Most kills in a match: 40 · Mirage

Maps in detail

from the last 239 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage111
50% right on the average
0.76 better than 61%
82.9 better than 63%
1.08 better than 69%
57% of 496 duels better than 81%
30% of 67 situations better than 26%
Dust 257
46% better than 30%
0.68 better than 22%
75.4 better than 22%
0.96 better than 25%
45% of 227 duels better than 20%
29% of 31 situations better than 26%
Ancient25
48% better than 37%
0.66 better than 14%
74.4 better than 16%
0.93 better than 20%
42% of 90 duels better than 8%
40% of 10 situations better than 59%
Anubis23
48% better than 40%
0.68 better than 23%
78.6 better than 39%
0.94 better than 21%
39% of 74 duels better than 4%
33% of 15 situations better than 38%
Nuke13
62% -
0.72 -
76.7 -
0.98-
66% of 41 duels -
33% of 12 situations -
Cache5
80% -
0.91 -
90.7 -
1.32-
66% of 29 duels -
33% of 6 situations -
Inferno5
40% -
0.63 -
68.8 -
0.87-
47% of 17 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Lep1ckk plays

Across 239 matches Lep1ckk averages K/R 0.72, ADR 79.4 and a rating of 1.02. Most room to improve: Utility hit rate at 25%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 51% headshots. The strongest map is Nuke with a 62% win rate in 13 matches. In 86 of 239 matches the rating was 1.10 or higher (36%), in 96 it was below 0.90. In 239 matches with detailed stats: 34 4Ks and 7 aces. Best month by rating: September 2026 at 1.06. Lep1ckk loses the most ELO on Mirage (−59 ELO, win rate 50%). Things go best in match 3 of the day (−30 ELO, win rate 58%). Match no. 3 of the day goes best: 58% win rate, −30 ELO. Last 30 days: 140 matches, win rate 50%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.