Lenin470

Poland
On FACEIT since 2022 102 matches tracked
Last updated:

How does Lenin470 play?

Rating 1.03 (from 82 matches) K/R 0.75 ADR 81.3 from 102 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 82 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 20% good 1.10 to 1.29 12% normal 0.90 to 1.09 15% weak 0.75 to 0.89 18% very weak below 0.75 29%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More 1v1 and 1v2 wins than the level 9 average. More first kills per match than the level 9 average.
Multi-killsClutcherEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (47 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 44%−6 pp · Ø 50% better than 7%

Clutch

Average
Last one alive

36% of 1v2s won and so well above the average (20%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 24%
Clutch 1v2 won 36%+16 pp · Ø 20% better than 99%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (48%).

Headshot rate 54%+6 pp · Ø 48% better than 82%
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 0.97−0.03 · Ø 1.00 better than 34%
Pistol kills per match 2.9
Knife kills 1 in 102 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.2).

2K rounds 12.9%−0.2 pp · Ø 13.1% better than 40%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 73%
MVPs per match 2.7+0.5 · Ø 2.2 better than 90%
4Ks and aces 12x 4K, 0 aces in 47 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 38%+2 pp · Ø 36% better than 70%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 70%
Enemies flashed per round 0.36+0.08 · Ø 0.28 better than 74%
Deaths per round 77%+5 pp · Ø 72% better than 7%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +6 pp, ELO +174
= Stayed the same
ADR at 80.5
▼ Got worse
K/R −0.04, Rating −0.14, Win rate −4 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.73 (at the start 0.77). Just above the average (0.72).

Patterns

From the last 102 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −50 ELO
31 matches · 42% win rate
In match 1 of the day −25 ELO
41 matches · 44% win rate
Between 0:00 and 6:00 −50 ELO, win rate 42%
On Sundays −1 ELO, win rate 41%

Lenin470 loses the most ELO on Mirage: −50 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Vertigo
  2. Highest rating in a match: 2.14 · Dust 2
  3. Most kills in a match: 56 · Anubis

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
42% better than 20%
0.75 better than 59%
82.3 better than 62%
0.99 better than 41%
51% of 194 duels right on the average
40% of 5 situations better than 56%
Dust 222
55% better than 66%
0.75 better than 60%
79.4 better than 47%
1.08 better than 71%
49% of 97 duels better than 41%
0% of 4 situations better than 1%
Ancient21
43% better than 22%
0.75 better than 59%
81.5 better than 54%
1.01 right on the average
44% of 104 duels better than 14%
38% of 13 situations right on the average
Anubis10
40% -
0.79 -
82.1 -
1.13-
40% of 48 duels -
57% of 7 situations -
Inferno7
86% -
0.67 -
78.7 -
0.90-
25% of 16 duels -
-
Cache6
67% -
0.71 -
81.4 -
0.95-
43% of 23 duels -
25% of 4 situations -
Nuke4
50% -
0.68 -
80.0 -
0.84-
30% of 10 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Lenin470 plays

Across 102 matches Lenin470 averages K/R 0.75 and ADR 81.3; the rating across the 82 rated matches is 1.03. Biggest strength: Headshot rate at 54%, better than 82% of level 9 players. Most room to improve: Opening duels won at 44%, better than only 7% of level 9 players. Averages 17.1 kills per match with 54% headshots. The strongest map is Dust 2 with a 55% win rate in 22 matches. In 31 of 82 matches the rating was 1.10 or higher (38%), in 39 it was below 0.90. In 47 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: July 2026 at 1.11. Lenin470 loses the most ELO on Mirage (−50 ELO, win rate 42%). Things go best in match 2 of the day (+2 ELO, win rate 56%). Match no. 2 of the day goes best: 56% win rate, +2 ELO. Improved over the last three months: Headshots +6 pp, ELO +174. Got weaker: K/R −0.04, Rating −0.14, Win rate −4 pp. Unchanged in recent months: ADR at 80.5. Last 30 days: 1 matches, win rate 100%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.