Lenekk

Poland
247 matches tracked 26 matches in 30 days
Last updated:

How does Lenekk play?

Rating 0.96 (from 56 matches) K/R 0.69 ADR 79.3 from 247 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23% on level 9
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with at least a normal rating (0.90 and up). 52%
Rating spread from 56 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 16% weak 0.75 to 0.89 14% very weak below 0.75 34%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. Rarely on the AWP.
EntryRifler
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (193 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+2.0 pp better than 77%
Opening duels won 49%−1 pp better than 36%

Clutch

Average
Last one alive
Clutch 1v1 won 45%+6 pp better than 84%
Clutch 1v2 won 23%+2 pp better than 61%
Clutch kills per match 1.5−0.1 better than 39%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 49%+1 pp better than 55%
AWP share of kills 3%−8 pp better than 18%
K/D 0.91−0.09 better than 13%
Pistol kills per match 2.6
Knife kills 8 in 247 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.8%−0.3 pp better than 35%
Rounds with 3K 3.7%−0.2 pp better than 37%
MVPs per match 2.2−0.1 better than 42%
4Ks and aces 29x 4K, 7 aces in 193 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 42%+7 pp better than 90%
Utility damage per round 5.9+1.6 better than 87%
Enemies flashed per round 0.36+0.08 better than 74%
Rounds with a death 76%+4.0 pp better than 10%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
K/R +0.05, ADR +4.3, Win rate +16 pp, ELO +223
= Stayed the same
Headshots at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.71. Last 3 months: 0.70 (at the start 0.65).

Patterns

From the last 247 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −59 ELO
32 matches · 41% wins
On Anubis −53 ELO
58 matches · 55% wins
In match 2 of the day −17 ELO
53 matches · 42% wins

Lenekk loses the most ELO on Dust 2: −59 ELO, 41% wins

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Most kills in a match: 41 · Cache
  3. Highest rating in a match: 1.93 · Ancient

Maps in detail

from the last 247 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis58
55% better than 64%
0.70 better than 33%
81.8 better than 58%
0.95–
49% of 329 duels better than 42%
44% of 36 situations better than 67%
Mirage56
46% better than 35%
0.71 better than 39%
78.0 better than 39%
1.05 better than 62%
52% of 292 duels better than 59%
55% of 22 situations better than 89%
Inferno50
46% better than 26%
0.67 better than 21%
80.3 better than 51%
0.94–
51% of 292 duels better than 44%
20% of 15 situations better than 10%
Ancient43
49% better than 45%
0.68 better than 21%
78.3 better than 36%
0.93 better than 19%
47% of 253 duels better than 28%
41% of 27 situations better than 57%
Dust 232
41% better than 17%
0.67 better than 19%
75.2 better than 22%
0.74–
45% of 167 duels better than 21%
73% of 15 situations better than 98%
Cache3
33% –
0.92 –
102.0 –
1.39–
58% of 12 duels –
0% of 2 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Lenekk plays

Across 247 matches Lenekk averages K/R 0.69 and ADR 79.3; the rating across the 56 rated matches is 0.96. Biggest strength: Utility with impact at 42%. That is better than 90% of players on level 9. Most room to improve: Rounds with a death at 76%. That is better than only 10% of players on level 9. On average 16.0 kills per match, 49% of them headshots. The strongest map is Anubis with a 55% win rate in 58 matches. In 20 of 56 matches the rating was 1.10 or higher (36%), in 27 it was below 0.90. In 193 matches with detailed stats: 29 4Ks and 7 aces. Best month by rating: September 2026 at 0.97. Lenekk loses the most ELO on Dust 2 (−59 ELO, win rate 41%). Things go best on Mirage (+193 ELO, win rate 46%). Improved over the last three months: K/R +0.05, ADR +4.3, Win rate +16 pp, ELO +223. Unchanged in recent months: Headshots at 49%. Last 30 days: 26 matches, win rate 54%, ELO balance +131.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.