Lemiiiiigreh

Palestine
123 matches tracked
Last updated:

How does Lemiiiiigreh play?

Rating 0.97 K/R 0.71 ADR 77.5 from 123 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 31%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 123 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 19% very weak below 0.75 27%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).

Level 9

Compared with 1,528 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 71%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 8%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so just below the average (1.01).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.98−0.03 · Ø 1.01 better than 39%
Pistol kills per match 3.2
Knife kills 2 in 123 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.0%).

2K rounds 12.9%−0.3 pp · Ø 13.2% better than 42%
3K rounds 3.2%−0.8 pp · Ø 4.0% better than 18%
MVPs per match 2.1−0.2 · Ø 2.3 better than 33%
4Ks and aces 4x 4K, 0 aces in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.28).

Utility hit rate 32%−3 pp · Ø 35% better than 29%
Utility damage per round 4.1−0.3 · Ø 4.4 better than 51%
Enemies flashed per round 0.40+0.12 · Ø 0.28 better than 80%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
Rating at 0.96, ADR at 77.0, Win rate at 50%, ELO at 1,735
▼ Got worse
K/R −0.04, Headshots −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Last 3 months: 0.69 (at the start 0.73). Slightly below the average (0.73).

Patterns

From the last 123 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −148 ELO
37 matches · 38% win rate
On Dust 2 −85 ELO
29 matches · 41% win rate
Between 18:00 and 24:00 −50 ELO, win rate 32%

Lemiiiiigreh loses the most ELO from match 5 of the day: −148 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.96 · Inferno
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 30 · Dust 2

Maps in detail

from the last 123 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
43% better than 22%
0.71 better than 41%
78.9 better than 44%
0.99 better than 42%
49% of 164 duels better than 41%
50% of 20 situations better than 82%
Dust 229
41% better than 19%
0.65 better than 13%
74.5 better than 19%
0.87 better than 7%
46% of 125 duels better than 23%
31% of 16 situations better than 31%
Ancient20
50% right on the average
0.71 better than 39%
76.6 better than 29%
0.95 better than 30%
54% of 65 duels better than 72%
27% of 15 situations better than 24%
Anubis15
67% better than 90%
0.74 better than 55%
75.4 better than 25%
1.04 better than 58%
43% of 54 duels better than 14%
17% of 12 situations better than 8%
Inferno8
63% -
0.77 -
82.5 -
1.13-
46% of 39 duels -
33% of 6 situations -
Nuke4
100% -
0.66 -
72.3 -
0.95-
63% of 16 duels -
-
Cache3
33% -
0.86 -
96.3 -
1.20-
59% of 17 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Lemiiiiigreh plays

Across 123 matches Lemiiiiigreh averages K/R 0.71, ADR 77.5 and a rating of 0.97. Most room to improve: Rounds with first kill at 8%, better than only 17% of level 9 players. Averages 15.8 kills per match with 48% headshots. The strongest map is Anubis with a 67% win rate in 15 matches. In 42 of 123 matches the rating was 1.10 or higher (34%), in 56 it was below 0.90. In 61 matches with detailed stats: 4 4Ks and 0 aces. Lemiiiiigreh loses the most ELO from match 5 of the day (−148 ELO, win rate 38%). Things go best in match 2 of the day (±0 ELO, win rate 68%). Match no. 2 of the day goes best: 68% win rate. Got weaker: K/R −0.04, Headshots −5 pp. Unchanged in recent months: Rating at 0.96, ADR at 77.0, Win rate at 50%, ELO at 1,735. Last 30 days: 2 matches, win rate 50%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.