LelushRuskii

Russia
On FACEIT since 2020 174 matches tracked 102 matches in 30 days
ELO ▲ 141
2,312
30-day peak: 2,473
Rank EU
#96,316
Russia #27,394 in Russia
Last updated:

How does LelushRuskii play?

Rating 1.07 (from 142 matches) K/R 0.79 ADR 89.4 from 174 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 142 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Weakness
Last one alive

24% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 24%−15 pp · Ø 39% better than 2%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 36%
AWP share of kills 26%+15 pp · Ø 11% better than 93%
K/D 0.99−0.04 · Ø 1.03 better than 32%
Pistol kills per match 3.6
Knife kills 6 in 174 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 15.5%+2.1 pp · Ø 13.4% better than 88%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 70%
MVPs per match 2.8+0.5 · Ø 2.3 better than 88%
4Ks and aces 34x 4K, 5 aces in 102 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 80% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 43%+8 pp · Ø 35% better than 94%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 83%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 32%
Deaths per round 80%+8 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.07, Rating +0.11, Win rate +3 pp
= Stayed the same
ADR at 90.2, Headshots at 48%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: October 2026 with 0.83. Last 3 months: 0.82 (at the start 0.75). Clearly above the average (0.74).

Patterns

From the last 174 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −85 ELO
40 matches · 43% win rate
In match 2 of the day −60 ELO
25 matches · 40% win rate
Between 18:00 and 24:00 −30 ELO, win rate 46%
On Sundays ±0 ELO, win rate 43%

LelushRuskii loses the most ELO on Dust 2: −85 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.21 · Dust 2
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 42 · Nuke

Maps in detail

from the last 174 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
43% better than 20%
0.81 better than 78%
92.7 better than 92%
1.08 better than 63%
49% of 182 duels better than 37%
17% of 18 situations better than 7%
Mirage40
53% better than 54%
0.76 better than 57%
87.4 better than 79%
0.99 better than 34%
50% of 218 duels better than 42%
40% of 5 situations better than 57%
Anubis32
59% better than 70%
0.79 better than 70%
91.0 better than 89%
1.08 better than 62%
51% of 203 duels better than 47%
38% of 8 situations right on the average
Ancient29
55% better than 60%
0.83 better than 84%
91.0 better than 87%
1.17 better than 85%
56% of 124 duels better than 72%
67% of 9 situations better than 97%
Nuke24
63% better than 74%
0.84 better than 78%
90.0 better than 82%
1.12 better than 66%
56% of 170 duels better than 67%
9% of 11 situations better than 4%
Inferno5
40% -
0.59 -
73.4 -
0.75-
38% of 21 duels -
0% of 1 situations -
Overpass3
0% -
0.64 -
67.8 -
0.90-
53% of 15 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LelushRuskii plays

Across 174 matches LelushRuskii averages K/R 0.79 and ADR 89.4; the rating across the 142 rated matches is 1.07. Biggest strength: Rounds with first kill at 15%, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 80%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 17.8 kills per match with 48% headshots. The strongest map is Nuke with a 63% win rate in 24 matches. In 61 of 142 matches the rating was 1.10 or higher (43%), in 46 it was below 0.90. In 102 matches with detailed stats: 34 4Ks and 5 aces. Best month by rating: October 2026 at 1.12. LelushRuskii loses the most ELO on Dust 2 (−85 ELO, win rate 43%). Things go best on Ancient (+30 ELO, win rate 55%). Match no. 3 of the day goes best: 62% win rate, −30 ELO. Improved over the last three months: K/R +0.07, Rating +0.11, Win rate +3 pp. Unchanged in recent months: ADR at 90.2, Headshots at 48%. Last 30 days: 102 matches, win rate 53%, net ELO −108.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.