Lebskii

Poland
On FACEIT since 2017 269 matches tracked 79 matches in 30 days
ELO ▲ 130
2,123
30-day peak: 2,238
Rank EU
#169,888
Poland #9,540 in Poland
Last updated:

How does Lebskii play?

Rating 1.06 K/R 0.75 ADR 82.3 from 269 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 269 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 17%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (248 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 19%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 12%+1 pp · Ø 11% better than 63%
K/D 1.08+0.06 · Ø 1.02 better than 69%
Pistol kills per match 2.4
Knife kills 7 in 269 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.8%+0.5 pp · Ø 13.3% better than 60%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 64%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 39x 4K, 6 aces in 248 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 6.0+1.8 · Ø 4.2 better than 88%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 35%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +6 pp, ELO +169
= Stayed the same
K/R at 0.75, Rating at 1.06, ADR at 82.2
▼ Got worse
Win rate −19 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.75 (at the start 0.74). Just above the average (0.74).

Patterns

From the last 269 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −133 ELO
86 matches · 49% win rate
Between 12:00 and 18:00 +46 ELO, win rate 41%
On Mondays −66 ELO, win rate 39%

Lebskii loses the most ELO on Mirage: −133 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Inferno
  2. Longest win streak: 7 wins in a row · Anubis
  3. Highest rating in a match: 2.30 · Nuke

Maps in detail

from the last 269 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage86
49% better than 40%
0.76 better than 61%
84.8 better than 72%
1.07 better than 66%
51% of 362 duels right on the average
40% of 50 situations better than 55%
Anubis63
52% better than 49%
0.75 better than 56%
82.2 better than 58%
1.08 better than 67%
53% of 240 duels better than 61%
28% of 47 situations better than 27%
Cache39
51% -
0.74 -
81.1 -
1.05-
44% of 156 duels -
32% of 19 situations -
Nuke30
43% better than 14%
0.73 better than 35%
79.2 better than 33%
1.03 better than 40%
52% of 118 duels better than 47%
33% of 12 situations better than 33%
Ancient23
52% right on the average
0.78 better than 68%
81.3 better than 48%
1.08 better than 68%
50% of 96 duels better than 43%
39% of 18 situations better than 53%
Inferno15
60% better than 72%
0.76 better than 67%
82.8 better than 61%
1.09 better than 70%
54% of 69 duels better than 65%
30% of 10 situations better than 31%
Dust 212
42% -
0.72 -
78.3 -
1.03-
44% of 48 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Lebskii plays

Across 269 matches Lebskii averages K/R 0.75, ADR 82.3 and a rating of 1.06. Biggest strength: Utility hit rate at 42%, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 43%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 43% headshots. The strongest map is Inferno with a 60% win rate in 15 matches. In 120 of 269 matches the rating was 1.10 or higher (45%), in 90 it was below 0.90. In 248 matches with detailed stats: 39 4Ks and 6 aces. Best month by rating: July 2026 at 1.08. Lebskii loses the most ELO on Mirage (−133 ELO, win rate 49%). Things go best on Anubis (+150 ELO, win rate 52%). Improved over the last three months: Headshots +6 pp, ELO +169. Got weaker: Win rate −19 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.06, ADR at 82.2. Last 30 days: 79 matches, win rate 48%, net ELO +71.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.