Leann

Kazakhstan
On FACEIT since 2025 322 matches tracked 84 matches in 30 days
ELO ▲ 267
3,169
30-day peak: 3,349
Rank EU ▲ 4,279 places
#4,197
Kazakhstan #152 in Kazakhstan
30 days · prev. #8,476 · best #2,179
Last updated:

How does Leann play?

Rating 1.13 K/R 0.80 ADR 81.7 from 322 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 322 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (248 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 56%+4 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 39%−3 pp · Ø 42% better than 48%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.05).

Headshot rate 52%−1 pp · Ø 53% better than 44%
AWP share of kills 21%+9 pp · Ø 12% better than 83%
K/D 1.15+0.10 · Ø 1.05 better than 71%
Pistol kills per match 3.0
Knife kills 1 in 322 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).

2K rounds 13.8%+0.3 pp · Ø 13.5% better than 48%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 72%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 56x 4K, 8 aces in 248 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.32).

Utility hit rate 27%−7 pp · Ø 34% better than 9%
Utility damage per round 1.8−2.1 · Ø 3.9 better than 2%
Enemies flashed per round 0.10−0.22 · Ø 0.32 better than 2%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +218
= Stayed the same
ADR at 81.2, Headshots at 52%
▼ Got worse
K/R −0.06, Rating −0.09, Win rate −7 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.85. Last 3 months: 0.79 (at the start 0.85). Slightly above the average (0.75).

Patterns

From the last 322 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −77 ELO
49 matches · 49% win rate
In match 2 of the day −48 ELO
58 matches · 43% win rate
Between 6:00 and 12:00 −99 ELO, win rate 40%
On Wednesdays +45 ELO, win rate 36%

Leann loses the most ELO on Ancient: −77 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.68 · Anubis
  2. Most kills in a match: 42 · Anubis
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 322 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage129
52% better than 37%
0.81 better than 72%
83.0 better than 53%
1.14 better than 73%
59% of 655 duels better than 84%
39% of 75 situations right on the average
Ancient49
49% better than 28%
0.81 better than 74%
82.5 better than 51%
1.12 better than 69%
53% of 230 duels right on the average
42% of 19 situations better than 59%
Anubis48
52% better than 38%
0.76 better than 53%
77.8 better than 29%
1.05 better than 46%
57% of 265 duels better than 75%
42% of 26 situations better than 58%
Dust 245
58% better than 62%
0.82 better than 76%
82.9 better than 54%
1.18 better than 80%
55% of 205 duels better than 63%
39% of 28 situations better than 49%
Nuke32
50% better than 26%
0.79 better than 60%
80.0 better than 37%
1.13 better than 64%
55% of 153 duels better than 59%
44% of 18 situations better than 61%
Cache9
89% -
0.84 -
84.6 -
1.15-
63% of 43 duels -
63% of 8 situations -
Inferno9
33% -
0.78 -
75.9 -
1.10-
56% of 57 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Leann plays

Across 322 matches Leann averages K/R 0.80, ADR 81.7 and a rating of 1.13. Biggest strength: Rounds with first kill at 13%, better than 80% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 1.8, better than only 2% of level 10 · 3,000-3,499 ELO players. Averages 17.7 kills per match with 52% headshots. The strongest map is Dust 2 with a 58% win rate in 45 matches. In 159 of 322 matches the rating was 1.10 or higher (49%), in 91 it was below 0.90. In 248 matches with detailed stats: 56 4Ks and 8 aces. Best month by rating: July 2026 at 1.20. Leann loses the most ELO on Ancient (−77 ELO, win rate 49%). Things go best in match 3 of the day (+125 ELO, win rate 67%). Match no. 3 of the day goes best: 67% win rate, +125 ELO. Improved over the last three months: ELO +218. Got weaker: K/R −0.06, Rating −0.09, Win rate −7 pp. Unchanged in recent months: ADR at 81.2, Headshots at 52%. Last 30 days: 84 matches, win rate 54%, net ELO +49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.