LeXo

AU
280 matches tracked 83 matches in 30 days
Last updated:

How does LeXo play?

Rating 0.88 (from 143 matches) K/R 0.70 ADR 79.8 from 280 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4% on level 8
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 45%
Rating spread from 143 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 20% normal 0.90 to 1.09 15% weak 0.75 to 0.89 20% very weak below 0.75 35%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (271 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1 pp better than 64%
Opening duels won 47%−3 pp better than 20%

Clutch

Average
Last one alive
Clutch 1v1 won 42%+4 pp better than 70%
Clutch 1v2 won 25%+3 pp better than 73%
Clutch kills per match 1.1−0.6 better than 8%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 49%+2 pp better than 61%
AWP share of kills 1%−9 pp better than 7%
K/D 0.94−0.06 better than 23%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds
Rounds with 2K 12.2%−0.9 pp better than 23%
Rounds with 3K 3.8%−0.1 pp better than 43%
MVPs per match 2.20.0 level
4Ks and aces 46x 4K, 3 aces in 271 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 31%
Utility damage per round 4.0−0.2 better than 48%
Enemies flashed per round 0.35+0.07 better than 72%
Rounds with a death 75%+3 pp better than 20%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.76.

Patterns

From the last 280 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Anubis −120 ELO
41 matches · 44% wins
In match 4 of the day −53 ELO
34 matches · 38% wins
On Fridays −55 ELO, win rate 40%

LeXo loses the most ELO on Anubis: −120 ELO, 44% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.30 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 47 · Anubis

Maps in detail

from the last 280 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage93
59% better than 78%
0.68 better than 25%
77.9 better than 41%
0.85 better than 4%
49% of 487 duels better than 39%
54% of 37 situations better than 87%
Cache44
55% -
0.72 -
82.0 -
0.91-
46% of 257 duels -
46% of 24 situations -
Anubis41
44% better than 27%
0.77 better than 72%
85.6 better than 79%
0.92 better than 16%
49% of 209 duels better than 43%
43% of 28 situations better than 61%
Dust 236
42% better than 21%
0.75 better than 64%
81.3 better than 58%
1.07-
50% of 141 duels better than 46%
24% of 21 situations better than 17%
Ancient22
59% better than 77%
0.62 better than 8%
71.9 better than 11%
0.82 better than 4%
35% of 95 duels better than 1%
22% of 9 situations better than 13%
Inferno19
53% level
0.67 better than 27%
77.9 better than 41%
0.94-
49% of 85 duels better than 36%
14% of 7 situations better than 6%
Nuke18
28% better than 2%
0.65 better than 11%
76.3 better than 24%
0.81-
50% of 86 duels better than 38%
67% of 9 situations better than 94%
Vertigo7
14% -
0.71 -
88.4 -
0.78-
61% of 38 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LeXo plays

Across 280 matches LeXo averages K/R 0.70 and ADR 79.8; the rating across the 143 rated matches is 0.88. Most room to improve: Rating at 0.88. That is better than only 4% of players on level 8. On average 15.3 kills per match, 49% of them headshots. The strongest map is Mirage with a 59% win rate in 93 matches. In 43 of 143 matches the rating was 1.10 or higher (30%), in 79 it was below 0.90. In 271 matches with detailed stats: 46 4Ks and 3 aces. Best month by rating: October 2026 at 0.94. LeXo loses the most ELO on Anubis (−120 ELO, win rate 44%). Things go best on Mirage (+201 ELO, win rate 59%). Last 30 days: 83 matches, win rate 46%, ELO balance −53.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.