LePetitOO

Belgium
On FACEIT since 2021 25 matches tracked 24 matches in 30 days
ELO ▲ 359
3,619
30-day peak: 3,649
Rank EU ▲ 355 places
#687
Belgium #3 in Belgium
30 days · prev. #1,042 · best #646
Last updated:

How does LePetitOO play?

Rating 1.04 (from 14 matches) K/R 0.71 ADR 78.3 from 25 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 284 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,500+ ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. Higher headshot rate than the level 10 · 3,500+ ELO average.
ClutcherMulti-killsHeadshots
better than most on level 10 · 3,500+ ELO about average weaker than most
3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (12%).

Rounds with first kill 9%−3 pp · Ø 12% better than 13%
Opening duels won 53%−2 pp · Ø 55% better than 35%

Clutch

Average
Last one alive

50% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 57%
Clutch 1v2 won 50%+28 pp · Ø 22% better than 99%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 69%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (53%).

Headshot rate 61%+8 pp · Ø 53% better than 84%
AWP share of kills 1%−13 pp · Ø 14% better than 6%
K/D 1.08−0.04 · Ø 1.12 better than 26%
Pistol kills per match 2.7
Knife kills 1 in 284 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.6% of rounds and so well below the average (4.6%).

2K rounds 11.6%−3.0 pp · Ø 14.6% better than 2%
3K rounds 2.6%−2.0 pp · Ø 4.6% better than 1%
MVPs per match 2.0−0.6 · Ø 2.6 better than 3%
4Ks and aces 8x 4K, 0 aces in 25 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.35).

Utility hit rate 35%+1 pp · Ø 34% better than 60%
Utility damage per round 2.9−1.0 · Ø 3.9 better than 17%
Enemies flashed per round 0.15−0.20 · Ø 0.35 better than 2%
Deaths per round 66%−4 pp · Ø 70% better than 80%

Patterns

From the last 284 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −176 ELO
37 matches · 46% win rate
In match 4 of the day −149 ELO
37 matches · 41% win rate
On Wednesdays −178 ELO, win rate 45%

LePetitOO loses the most ELO on Nuke: −176 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Cache
  2. Longest win streak: 9 wins in a row · Anubis
  3. Highest rating in a match: 2.47 · Anubis

Maps in detail

from the last 284 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis78
68% better than 82%
0.81 better than 55%
84.8 better than 45%
1.16 better than 60%
54% of 276 duels better than 48%
42% of 50 situations better than 57%
Ancient71
52% better than 25%
0.79 better than 44%
84.0 better than 41%
1.11 better than 45%
55% of 285 duels right on the average
43% of 42 situations better than 59%
Nuke37
46% better than 19%
0.77 better than 55%
79.5 better than 35%
1.07 better than 53%
49% of 144 duels better than 30%
28% of 18 situations better than 20%
Inferno33
58% better than 61%
0.78 better than 66%
84.9 better than 66%
1.13 better than 73%
59% of 139 duels better than 83%
44% of 18 situations better than 69%
Cache30
57% -
0.78 -
81.8 -
1.12-
51% of 134 duels -
38% of 16 situations -
Dust 219
32% better than 1%
0.74 better than 24%
78.9 better than 17%
1.03 better than 17%
55% of 69 duels right on the average
56% of 9 situations better than 86%
Mirage13
38% -
0.66 -
73.7 -
0.98-
41% of 41 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LePetitOO plays

Across 25 matches LePetitOO averages K/R 0.71 and ADR 78.3; the rating across the 14 rated matches is 1.04. Biggest strength: Headshot rate at 61%, better than 84% of level 10 · 3,500+ ELO players. Most room to improve: 3K rounds at 2.6%, better than only 1% of level 10 · 3,500+ ELO players. Averages 16.5 kills per match with 61% headshots. The strongest map is Anubis with a 68% win rate in 78 matches. In 137 of 284 matches the rating was 1.10 or higher (48%), in 88 it was below 0.90. In 25 matches with detailed stats: 8 4Ks and 0 aces. LePetitOO loses the most ELO on Nuke (−176 ELO, win rate 46%). Things go best on Ancient (+364 ELO, win rate 52%). Last 30 days: 24 matches, win rate 54%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.