LeLe_ES

Brazil
On FACEIT since 2020 316 matches tracked 94 matches in 30 days
Last updated:

How does LeLe_ES play?

Rating 0.98 (from 313 matches) K/R 0.70 ADR 76.9 from 316 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 313 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 20% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (216 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

35% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 35%+13 pp · Ø 22% better than 98%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 0.99−0.04 · Ø 1.03 better than 36%
Pistol kills per match 2.4
Zeus kills2 in 316 matches
Knife kills 10 in 316 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so slightly below the average (4.1%).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 39%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 34%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 32x 4K, 2 aces in 216 matches

Utility and deaths

Average
Nades, flashes and deaths

5.9 utility damage per round and so well above the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 5.9+1.7 · Ø 4.2 better than 87%
Enemies flashed per round 0.44+0.15 · Ø 0.29 better than 85%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.11, ADR +4.3
= Stayed the same
Headshots at 46%, Win rate at 49%
▼ Got worse
ELO −323

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: October 2026 with 0.76. Last 3 months: 0.72 (at the start 0.66). Just below the average (0.74).

Patterns

From the last 316 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −51 ELO
67 matches · 40% win rate
On Mirage −33 ELO
33 matches · 42% win rate
Between 12:00 and 18:00 −130 ELO, win rate 43%
On Tuesdays −88 ELO, win rate 25%

LeLe_ES loses the most ELO in match 1 of the day: −51 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.93 · Anubis
  2. Most kills in a match: 46 · Mirage
  3. Longest win streak: 9 wins in a row · Anubis

Maps in detail

from the last 316 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis87
49% better than 42%
0.69 better than 27%
77.1 better than 31%
0.97 better than 29%
46% of 317 duels better than 21%
32% of 59 situations better than 34%
Ancient82
48% better than 37%
0.74 right on the average
80.3 better than 43%
1.01 better than 42%
53% of 318 duels better than 60%
37% of 59 situations better than 52%
Inferno64
59% better than 63%
0.72 better than 32%
79.0 better than 34%
1.01 better than 32%
55% of 246 duels better than 57%
26% of 43 situations better than 20%
Mirage33
42% better than 19%
0.69 better than 27%
76.2 better than 28%
0.96 better than 27%
46% of 91 duels better than 21%
38% of 13 situations right on the average
Cache16
25% -
0.69 -
75.4 -
0.94-
51% of 49 duels -
43% of 14 situations -
Nuke16
56% right on the average
0.58 better than 1%
62.8 better than 1%
0.82 better than 1%
33% of 36 duels better than 1%
50% of 6 situations better than 72%
Dust 29
33% -
0.64 -
65.1 -
0.91-
32% of 28 duels -
17% of 6 situations -
Vertigo5
40% -
0.79 -
77.0 -
1.12-
48% of 23 duels -
38% of 8 situations -
Overpass4
50% -
0.50 -
58.8 -
0.70-
43% of 14 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LeLe_ES plays

Across 316 matches LeLe_ES averages K/R 0.70 and ADR 76.9; the rating across the 313 rated matches is 0.98. Biggest strength: Utility damage per round at 5.9, better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 46% headshots. The strongest map is Inferno with a 59% win rate in 64 matches. In 102 of 313 matches the rating was 1.10 or higher (33%), in 133 it was below 0.90. In 216 matches with detailed stats: 32 4Ks and 2 aces. Best month by rating: October 2026 at 1.08. LeLe_ES loses the most ELO in match 1 of the day (−51 ELO, win rate 40%). Things go best from match 5 of the day (+82 ELO, win rate 55%). Match no. 4 of the day goes best: 57% win rate, −41 ELO. Improved over the last three months: K/R +0.06, Rating +0.11, ADR +4.3. Got weaker: ELO −323. Unchanged in recent months: Headshots at 46%, Win rate at 49%. Last 30 days: 94 matches, win rate 53%, net ELO +93.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.