Ldce

Brazil
273 matches tracked 128 matches in 30 days
ELO ▼ 23
2,676
30-day peak: 2,823
Rank SA ▼ 55 places
#564
#389 in BR
30 days · before #509 · best #509
Last updated:

How does Ldce play?

Rating 0.97 (from 176 matches) K/R 0.67 ADR 72.2 from 273 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22% on level 10
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 56%
Rating spread from 176 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 28%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average.
AWPer
better than most on level 10 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 11%0.0 pp level
Opening duels won 52%+1 pp better than 56%

Clutch

Average
Last one alive
Clutch 1v1 won 42%+3 pp better than 70%
Clutch 1v2 won 20%−1 pp better than 40%
Clutch kills per match 1.4−0.2 better than 30%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−5 pp better than 24%
AWP share of kills 26%+15 pp better than 93%
K/D 0.96−0.07 better than 22%
Pistol kills per match 2.2
Knife kills 6 in 394 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 11.1%−2.2 pp better than 5%
Rounds with 3K 3.6%−0.5 pp better than 28%
MVPs per match 1.9−0.4 better than 8%
4Ks and aces 32x 4K, 6 aces in 273 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 34%−1 pp better than 46%
Utility damage per round 2.6−1.5 better than 12%
Enemies flashed per round 0.25−0.05 better than 38%
Rounds with a death 70%−1.0 pp better than 67%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.68
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.68.

Patterns

From the last 394 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −185 ELO
159 matches · 48% wins

Ldce loses the most ELO on Mirage: −185 ELO, 48% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.91 · Dust 2
  2. Most kills in a match: 33 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 394 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage159
48% better than 35%
0.63 better than 7%
68.4 better than 4%
0.91 better than 13%
47% of 681 duels better than 25%
33% of 90 situations better than 35%
Dust 2138
56% better than 64%
0.73 better than 46%
79.5 better than 43%
1.08 better than 63%
58% of 702 duels better than 82%
46% of 81 situations better than 72%
Cache27
63% –
0.72 –
76.5 –
0.91–
52% of 134 duels –
38% of 16 situations –
Inferno23
70% better than 92%
0.74 level
77.0 better than 27%
0.87–
51% of 102 duels better than 41%
60% of 10 situations better than 92%
Ancient17
47% better than 29%
0.77 better than 63%
77.2 better than 26%
1.04–
53% of 66 duels better than 61%
42% of 12 situations better than 65%
Anubis15
40% better than 12%
0.60 better than 3%
68.6 better than 3%
0.84–
44% of 95 duels better than 13%
57% of 7 situations better than 88%
Nuke13
54% –
0.61 –
67.4 –
0.96–
50% of 52 duels –
67% of 6 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Ldce plays

Across 273 matches Ldce averages K/R 0.67 and ADR 72.2; the rating across the 176 rated matches is 0.97. Most room to improve: Damage per round (ADR) at 72.2. That is better than only 6% of players on level 10. On average 14.2 kills per match, 46% of them headshots. The strongest map is Inferno with a 70% win rate in 23 matches. In 57 of 176 matches the rating was 1.10 or higher (32%), in 77 it was below 0.90. In 273 matches with detailed stats: 32 4Ks and 6 aces. Best month by rating: September 2026 at 0.98. Ldce loses the most ELO on Mirage (−185 ELO, win rate 48%). Things go best in match 1 of the day (+332 ELO, win rate 59%). Last 30 days: 128 matches, win rate 48%, ELO balance +30.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.