Lauzera11

Brazil
73 matches tracked
Last updated:

How does Lauzera11 play?

Rating 0.98 K/R 0.71 ADR 81.3 from 73 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 36%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 73 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 8% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 27%
Player type
Clicks heads
Higher headshot rate than the level 8 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 8 about average weaker than most
Level 8

Compared with 1,493 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 54%+3 pp · Ø 51% better than 79%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 29%+8 pp · Ø 21% better than 88%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

64% headshots and so well above the average (48%).

Headshot rate 64%+16 pp · Ø 48% better than 99%
AWP share of kills 1%−9 pp · Ø 10% better than 7%
K/D 0.97−0.05 · Ø 1.02 better than 36%
Pistol kills per match 3.3
Knife kills 3 in 73 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.0%).

2K rounds 12.6%−0.6 pp · Ø 13.2% better than 34%
3K rounds 3.5%−0.5 pp · Ø 4.0% better than 30%
MVPs per match 2.1−0.2 · Ø 2.3 better than 33%
4Ks and aces 12x 4K, 1 ace in 73 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 63%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 82%
Enemies flashed per round 0.20−0.07 · Ø 0.27 better than 33%
Deaths per round 73%+1 pp · Ø 72% better than 43%

Progress

One value per month, dashed line is the level 8 average
Whether Lauzera11 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 73 matches, all from the last 3 months.

Kills per round (K/R)

0.70
AugSepOct

Patterns

From the last 73 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 ±0 ELO, win rate 40%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Highest rating in a match: 2.09 · Mirage
  3. Longest win streak: 4 wins in a row · Nuke

Maps in detail

from the last 73 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
55% better than 68%
0.75 better than 64%
84.2 better than 75%
1.06 better than 70%
59% of 92 duels better than 91%
41% of 22 situations better than 60%
Inferno16
56% better than 64%
0.72 better than 53%
84.7 better than 75%
0.98 better than 39%
59% of 69 duels better than 86%
30% of 10 situations better than 32%
Dust 29
56% -
0.58 -
71.4 -
0.79-
53% of 38 duels -
0% of 3 situations -
Nuke8
38% -
0.72 -
76.0 -
0.95-
52% of 33 duels -
43% of 7 situations -
Cache4
25% -
0.84 -
84.2 -
1.14-
17% of 12 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Lauzera11 plays

Across 73 matches Lauzera11 averages K/R 0.71, ADR 81.3 and a rating of 0.98. Biggest strength: Headshot rate at 64%, better than 99% of level 8 players. Averages 15.8 kills per match with 64% headshots. The strongest map is Inferno with a 56% win rate in 16 matches. In 23 of 73 matches the rating was 1.10 or higher (32%), in 33 it was below 0.90. In 73 matches with detailed stats: 12 4Ks and 1 ace. Things go best on Mirage (+46 ELO, win rate 55%). Last 30 days: 2 matches, win rate 100%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.