Lancy24

Russia
On FACEIT since 2020 302 matches tracked 77 matches in 30 days
ELO ▲ 234
3,020
30-day peak: 3,055
Rank EU ▲ 608 places
#7,582
Russia #2,135 in Russia
30 days · prev. #8,190 · best #6,940
Last updated:

How does Lancy24 play?

Rating 1.09 K/R 0.76 ADR 82.0 from 302 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 302 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
Clutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (241 matches).

3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.5).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 29%+8 pp · Ø 21% better than 88%
Clutch kills per match 2.1+0.6 · Ø 1.5 better than 90%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (53%).

Headshot rate 45%−8 pp · Ø 53% better than 12%
AWP share of kills 7%−5 pp · Ø 12% better than 42%
K/D 1.12+0.07 · Ø 1.05 better than 62%
Pistol kills per match 3.1
Knife kills 4 in 302 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so slightly above the average (13.5%).

2K rounds 14.3%+0.8 pp · Ø 13.5% better than 61%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 40%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 41x 4K, 7 aces in 241 matches

Utility and deaths

Average
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (3.9).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 2.4−1.5 · Ø 3.9 better than 10%
Enemies flashed per round 0.27−0.05 · Ø 0.32 better than 34%
Deaths per round 69%−2 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +345
= Stayed the same
Win rate at 53%
▼ Got worse
K/R −0.12, Rating −0.18, ADR −8.8, Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.87. Last 3 months: 0.75 (at the start 0.87). Just above the average (0.74).

Patterns

From the last 302 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −111 ELO
41 matches · 49% win rate
On Dust 2 −25 ELO
85 matches · 48% win rate
On Saturdays −30 ELO, win rate 43%

Lancy24 loses the most ELO on Ancient: −111 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.68 · Mirage
  3. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 302 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage117
61% better than 76%
0.73 better than 35%
78.1 better than 29%
1.06 better than 48%
45% of 451 duels better than 11%
43% of 65 situations better than 64%
Dust 285
48% better than 25%
0.83 better than 79%
88.0 better than 76%
1.17 better than 77%
55% of 369 duels better than 64%
44% of 70 situations better than 64%
Ancient41
49% better than 28%
0.74 better than 41%
81.3 better than 44%
1.04 better than 43%
55% of 154 duels better than 66%
34% of 29 situations better than 40%
Anubis38
50% better than 32%
0.77 better than 57%
80.2 better than 42%
1.10 better than 61%
46% of 174 duels better than 17%
65% of 20 situations better than 94%
Cache11
55% -
0.80 -
88.2 -
1.14-
74% of 39 duels -
29% of 14 situations -
Nuke9
44% -
0.70 -
76.0 -
0.99-
46% of 41 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Lancy24 plays

Across 302 matches Lancy24 averages K/R 0.76, ADR 82.0 and a rating of 1.09. Most room to improve: Utility damage per round at 2.4, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 16.8 kills per match with 45% headshots. The strongest map is Mirage with a 61% win rate in 117 matches. In 138 of 302 matches the rating was 1.10 or higher (46%), in 91 it was below 0.90. In 241 matches with detailed stats: 41 4Ks and 7 aces. Best month by rating: July 2026 at 1.25. Lancy24 loses the most ELO on Ancient (−111 ELO, win rate 49%). Things go best on Mirage (+148 ELO, win rate 61%). Match no. 1 of the day goes best: 60% win rate, −19 ELO. Improved over the last three months: ELO +345. Got weaker: K/R −0.12, Rating −0.18, ADR −8.8, Headshots −3 pp. Unchanged in recent months: Win rate at 53%. Last 30 days: 77 matches, win rate 60%, net ELO +80.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.