LaiviskanB1t

Finland
221 matches tracked 20 matches in 30 days
Last updated:

How does LaiviskanB1t play?

Rating 0.86 K/R 0.61 ADR 69.0 from 221 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.86
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 41%
Rating distribution from 221 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 5% good 1.10 to 1.29 12% normal 0.90 to 1.09 23% weak 0.75 to 0.89 24% very weak below 0.75 34%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (169 matches).

Level 8

Compared with 1,412 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 45%−6 pp · Ø 51% better than 12%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−4 pp · Ø 40% better than 40%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 31%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

0.85 K/D and so clearly below the average (1.03).

Headshot rate 50%+2 pp · Ø 48% better than 67%
AWP share of kills 6%−4 pp · Ø 10% better than 36%
K/D 0.85−0.18 · Ø 1.03 better than 5%
Pistol kills per match 2.3
Knife kills 1 in 221 matches

Impact

Weakness
Damage and big rounds

1.6 MVPs per match and so well below the average (2.3).

2K rounds 11.4%−1.9 pp · Ø 13.3% better than 11%
3K rounds 2.4%−1.7 pp · Ø 4.1% better than 3%
MVPs per match 1.6−0.7 · Ø 2.3 better than 2%
4Ks and aces 14x 4K, 3 aces in 169 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (36%).

Utility hit rate 39%+3 pp · Ø 36% better than 77%
Utility damage per round 4.8+0.5 · Ø 4.3 better than 68%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 44%
Deaths per round 71%−1 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.06, Rating +0.09, ADR +5.4
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp, Win rate −14 pp, ELO −192

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: September 2026 with 0.65. Last 3 months: 0.62 (at the start 0.56). Well below the average (0.74).

Patterns

From the last 221 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −27 ELO
27 matches · 33% win rate
On Dust 2 −15 ELO
55 matches · 47% win rate
Between 6:00 and 12:00 +46 ELO, win rate 42%
On Sundays −23 ELO, win rate 32%

LaiviskanB1t loses the most ELO on Anubis: −27 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Cache
  2. Highest rating in a match: 2.35 · Mirage
  3. Most kills in a match: 31 · Cache

Maps in detail

from the last 221 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
44% better than 27%
0.61 better than 5%
69.0 better than 6%
0.85 better than 6%
41% of 276 duels better than 8%
50% of 18 situations better than 80%
Dust 255
47% better than 37%
0.60 better than 4%
67.1 better than 3%
0.87 better than 8%
46% of 201 duels better than 25%
33% of 33 situations better than 37%
Ancient27
59% better than 76%
0.59 better than 3%
69.5 better than 6%
0.82 better than 4%
47% of 125 duels better than 30%
42% of 12 situations better than 65%
Anubis27
33% better than 8%
0.62 better than 7%
68.0 better than 3%
0.85 better than 5%
52% of 98 duels better than 56%
29% of 7 situations better than 26%
Inferno24
50% right on the average
0.65 better than 20%
74.4 better than 26%
0.94 better than 27%
43% of 99 duels better than 14%
44% of 9 situations better than 71%
Cache16
69% -
0.61 -
66.2 -
0.88-
49% of 65 duels -
0% of 7 situations -
Nuke13
69% -
0.62 -
71.3 -
0.84-
43% of 72 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LaiviskanB1t plays

Across 221 matches LaiviskanB1t averages K/R 0.61, ADR 69.0 and a rating of 0.86. Biggest strength: Utility hit rate at 39%, better than 77% of level 8 players. Most room to improve: Damage per round (ADR) at 69.0, better than only 3% of level 8 players. Averages 13.3 kills per match with 50% headshots. The strongest map is Cache with a 69% win rate in 16 matches. In 40 of 221 matches the rating was 1.10 or higher (18%), in 130 it was below 0.90. In 169 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: September 2026 at 0.92. LaiviskanB1t loses the most ELO on Anubis (−27 ELO, win rate 33%). Things go best on Ancient (+62 ELO, win rate 59%). Match no. 2 of the day goes best: 63% win rate, −4 ELO. Improved over the last three months: K/R +0.06, Rating +0.09, ADR +5.4. Got weaker: Headshots −3 pp, Win rate −14 pp, ELO −192. Last 30 days: 20 matches, win rate 60%, net ELO +23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.