LaganoOnako

Serbia
On FACEIT since 2025 175 matches tracked 59 matches in 30 days
Last updated:

How does LaganoOnako play?

Rating 0.88 K/R 0.68 ADR 79.7 from 175 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 39%
Rating distribution from 175 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 12% good 1.10 to 1.29 10% normal 0.90 to 1.09 14% weak 0.75 to 0.89 14% very weak below 0.75 46%
Player type
Goes in first and opens the round
More first kills per match than the level 5 average. Rarely on the AWP.
EntryRifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (156 matches).

Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 98%
Opening duels won 43%−7 pp · Ø 50% better than 8%

Clutch

Weakness
Last one alive

0.8 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 34%
Clutch 1v2 won 12%−9 pp · Ø 21% better than 6%
Clutch kills per match 0.8−0.8 · Ø 1.6 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.83 K/D and so clearly below the average (0.98).

Headshot rate 47%+3 pp · Ø 44% better than 70%
AWP share of kills 4%−6 pp · Ø 10% better than 26%
K/D 0.83−0.15 · Ø 0.98 better than 8%
Pistol kills per match 2.6
Knife kills 6 in 175 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.0% of rounds and so well below the average (13.1%).

2K rounds 11.0%−2.1 pp · Ø 13.1% better than 13%
3K rounds 3.5%−0.3 pp · Ø 3.8% better than 45%
MVPs per match 2.0−0.2 · Ø 2.2 better than 40%
4Ks and aces 17x 4K, 3 aces in 156 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 82% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 3.1−0.8 · Ø 3.9 better than 32%
Enemies flashed per round 0.19−0.05 · Ø 0.24 better than 37%
Deaths per round 82%+9 pp · Ø 73% better than 1%

Progress

One value per month, dashed line is the level 5 average
Whether LaganoOnako is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 166 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.70
JulAugSepOct

Best month: July 2026 with 0.99.

Patterns

From the last 175 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −29 ELO
25 matches · 48% win rate
On Dust 2 −2 ELO
50 matches · 50% win rate
Between 12:00 and 18:00 −6 ELO, win rate 42%
On Fridays +57 ELO, win rate 40%

LaganoOnako loses the most ELO on Anubis: −29 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Most kills in a match: 41 · Mirage
  3. Highest rating in a match: 2.55 · Dust 2

Maps in detail

from the last 175 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 250
50% right on the average
0.74 better than 71%
84.9 better than 86%
0.94 better than 36%
47% of 346 duels better than 36%
44% of 18 situations better than 71%
Mirage42
60% better than 86%
0.70 right on the average
81.0 better than 67%
0.94 better than 42%
40% of 252 duels better than 9%
50% of 18 situations better than 80%
Ancient27
44% better than 27%
0.65 better than 25%
77.6 better than 47%
0.84 better than 12%
43% of 213 duels better than 18%
20% of 10 situations better than 12%
Anubis25
48% better than 42%
0.63 better than 15%
72.7 better than 21%
0.80 better than 4%
44% of 194 duels better than 21%
43% of 7 situations better than 66%
Inferno15
40% better than 22%
0.64 better than 24%
78.1 better than 49%
0.80 better than 7%
46% of 133 duels better than 33%
33% of 6 situations better than 42%
Nuke10
40% -
0.64 -
73.9 -
0.82-
42% of 67 duels -
40% of 5 situations -
Cache6
50% -
0.69 -
79.1 -
0.85-
50% of 42 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LaganoOnako plays

Across 175 matches LaganoOnako averages K/R 0.68, ADR 79.7 and a rating of 0.88. Biggest strength: Rounds with first kill at 15%, better than 98% of level 5 players. Most room to improve: Deaths per round at 82%, better than only 1% of level 5 players. Averages 15.0 kills per match with 47% headshots. The strongest map is Mirage with a 60% win rate in 42 matches. In 44 of 175 matches the rating was 1.10 or higher (25%), in 106 it was below 0.90. In 156 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: July 2026 at 1.43. LaganoOnako loses the most ELO on Anubis (−29 ELO, win rate 48%). Things go best on Mirage (+36 ELO, win rate 60%). Match no. 1 of the day goes best: 59% win rate, +24 ELO. Last 30 days: 59 matches, win rate 53%, net ELO −18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.