Lacos1337

Belarus
On FACEIT since 2025 183 matches tracked 35 matches in 30 days
Last updated:

How does Lacos1337 play?

Rating 1.03 K/R 0.74 ADR 80.4 from 183 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 183 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 21% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 22%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 51%−1 pp · Ø 52% better than 42%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 24%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 92%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.04).

Headshot rate 50%−1 pp · Ø 51% better than 46%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 1.02−0.02 · Ø 1.04 better than 38%
Pistol kills per match 2.9
Knife kills 2 in 183 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 63%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 67%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 27x 4K, 1 ace in 116 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.30).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 3.4−0.7 · Ø 4.1 better than 32%
Enemies flashed per round 0.16−0.14 · Ø 0.30 better than 12%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.07, Rating +0.10, ADR +6.3, Headshots +4 pp, Win rate +5 pp, ELO +70
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: October 2026 with 0.77. Last 3 months: 0.76 (at the start 0.69). Just above the average (0.74).

Patterns

From the last 183 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −60 ELO
60 matches · 53% win rate
In match 3 of the day +30 ELO
30 matches · 47% win rate
Between 12:00 and 18:00 −30 ELO, win rate 32%
On Sundays +30 ELO, win rate 43%

Lacos1337 loses the most ELO on Dust 2: −60 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.24 · Anubis
  2. Most kills in a match: 44 · Dust 2
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 183 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 260
53% right on the average
0.72 better than 36%
80.0 better than 43%
1.00 better than 33%
41% of 283 duels better than 6%
36% of 39 situations better than 44%
Anubis41
59% better than 70%
0.83 better than 85%
88.7 better than 84%
1.16 better than 83%
60% of 213 duels better than 88%
30% of 27 situations better than 28%
Ancient31
42% better than 18%
0.69 better than 20%
75.2 better than 16%
0.95 better than 20%
52% of 128 duels better than 47%
42% of 26 situations better than 61%
Nuke24
58% better than 60%
0.70 better than 23%
76.0 better than 19%
0.97 better than 22%
44% of 80 duels better than 12%
31% of 16 situations better than 27%
Inferno13
31% -
0.72 -
76.2 -
0.97-
57% of 51 duels -
20% of 5 situations -
Cache8
75% -
0.83 -
83.1 -
1.21-
38% of 32 duels -
60% of 5 situations -
Mirage6
50% -
0.66 -
73.5 -
0.97-
38% of 29 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Lacos1337 plays

Across 183 matches Lacos1337 averages K/R 0.74, ADR 80.4 and a rating of 1.03. Most room to improve: Utility hit rate at 30%, better than only 19% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 50% headshots. The strongest map is Anubis with a 59% win rate in 41 matches. In 70 of 183 matches the rating was 1.10 or higher (38%), in 63 it was below 0.90. In 116 matches with detailed stats: 27 4Ks and 1 ace. Best month by rating: October 2026 at 1.07. Lacos1337 loses the most ELO on Dust 2 (−60 ELO, win rate 53%). Things go best on Anubis (+90 ELO, win rate 59%). Match no. 1 of the day goes best: 65% win rate, +90 ELO. Improved over the last three months: K/R +0.07, Rating +0.10, ADR +6.3, Headshots +4 pp, Win rate +5 pp, ELO +70. Last 30 days: 35 matches, win rate 57%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.