Labbe7

Sweden
On FACEIT since 2021 98 matches tracked 27 matches in 30 days
ELO ▲ 151
3,239
30-day peak: 3,239
Rank EU ▲ 27 places
#3,021
Sweden #102 in Sweden
30 days · prev. #3,048 · best #2,989
Last updated:

How does Labbe7 play?

Rating 1.32 K/R 0.93 ADR 99.3 from 98 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.32
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.48 ConsistencyShare of matches with a rating of 0.90 or higher. 87%
Rating distribution from 98 matches
outstanding 1.80 and up 12% strong 1.30 to 1.79 41% good 1.10 to 1.29 18% normal 0.90 to 1.09 15% weak 0.75 to 0.89 3% very weak below 0.75 10%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 18% of rounds and so well above the average (11%).

Rounds with first kill 18%+7 pp · Ø 11% better than 99%
Opening duels won 64%+12 pp · Ø 52% better than 98%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (40%).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 70%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 64%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Average
Where do the kills come from?

1.39 K/D and so well above the average (1.07).

Headshot rate 46%−7 pp · Ø 53% better than 15%
AWP share of kills 22%+10 pp · Ø 12% better than 84%
K/D 1.39+0.32 · Ø 1.07 better than 98%
Pistol kills per match 2.9
Knife kills 1 in 98 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 18.6% of rounds and so well above the average (13.6%).

2K rounds 18.6%+5.0 pp · Ø 13.6% better than 99%
3K rounds 6.6%+2.4 pp · Ø 4.2% better than 97%
MVPs per match 3.4+1.0 · Ø 2.4 better than 98%
4Ks and aces 15x 4K, 2 aces in 55 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so clearly below the average (70%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.4−0.4 · Ø 3.8 better than 35%
Enemies flashed per round 0.22−0.10 · Ø 0.32 better than 19%
Deaths per round 67%−3 pp · Ø 70% better than 84%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.06, ADR +4.6, Win rate +3 pp
= Stayed the same
Rating at 1.32
▼ Got worse
Headshots −6 pp, ELO −54

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.97
MayJunJulAugSepOct

Best month: September 2026 with 1.19. Last 3 months: 0.96 (at the start 0.90). Well above the average (0.75).

Patterns

From the last 98 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −26 ELO
22 matches · 77% win rate

Labbe7 loses the most ELO on Ancient: −26 ELO, 77% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 23 wins in a row · Dust 2
  2. Most kills in a match: 41 · Mirage
  3. Highest rating in a match: 3.18 · Ancient

Maps in detail

from the last 98 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
78% better than 99%
1.00 better than 99%
105.9 better than 99%
1.43 better than 99%
61% of 225 duels better than 90%
50% of 20 situations better than 82%
Ancient22
77% better than 98%
1.02 better than 99%
106.6 better than 99%
1.40 better than 99%
75% of 123 duels better than 99%
33% of 15 situations better than 37%
Dust 29
56% -
0.76 -
88.6 -
1.03-
55% of 44 duels -
100% of 1 situations -
Inferno7
57% -
0.63 -
73.9 -
0.89-
60% of 45 duels -
33% of 3 situations -
Anubis6
67% -
0.89 -
95.0 -
1.31-
46% of 35 duels -
60% of 5 situations -
Cache6
83% -
0.93 -
93.8 -
1.37-
65% of 37 duels -
75% of 4 situations -
Nuke5
60% -
0.81 -
81.1 -
1.15-
40% of 20 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Labbe7 plays

Across 98 matches Labbe7 averages K/R 0.93, ADR 99.3 and a rating of 1.32. Biggest strength: Rounds with first kill at 18%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 46%, better than only 15% of level 10 · 3,000-3,499 ELO players. Averages 19.6 kills per match with 46% headshots. The strongest map is Mirage with a 78% win rate in 41 matches. In 70 of 98 matches the rating was 1.10 or higher (71%), in 13 it was below 0.90. In 55 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: September 2026 at 1.72. Labbe7 loses the most ELO on Ancient (−26 ELO, win rate 77%). Things go best on Mirage (+15 ELO, win rate 78%). Improved over the last three months: K/R +0.06, ADR +4.6, Win rate +3 pp. Got weaker: Headshots −6 pp, ELO −54. Unchanged in recent months: Rating at 1.32. Last 30 days: 27 matches, win rate 93%, net ELO +39.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.