LaRoLdInHo

Brazil
On FACEIT since 2015 227 matches tracked
ELO
2,863
Peak across recorded matches: 2,904
Rank NA ▲ 4 places
#424
Brazil #6 in Brazil
30 days · prev. #428 · best #424
Last updated:

How does LaRoLdInHo play?

Rating 1.17 (from 152 matches) K/R 0.84 ADR 88.1 from 227 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 152 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 28% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average.
Multi-kills
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 57%+5 pp · Ø 52% better than 84%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 36%−5 pp · Ø 41% better than 34%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 65%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.05).

Headshot rate 52%0 pp · Ø 52% right on the average
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.21+0.16 · Ø 1.05 better than 87%
Pistol kills per match 3.3 from the last 152
Knife kills 4 in 152 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 15.1%+1.5 pp · Ø 13.6% better than 80%
3K rounds 4.5%+0.2 pp · Ø 4.3% better than 60%
MVPs per match 2.8+0.4 · Ø 2.4 better than 85%
4Ks and aces 29x 4K, 2 aces in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 32%−2 pp · Ø 34% better than 33%
Utility damage per round 4.1+0.1 · Ø 4.0 better than 56%
Enemies flashed per round 0.37+0.06 · Ø 0.31 better than 70%
Deaths per round 69%−2 pp · Ø 71% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +8 pp, Win rate +8 pp, ELO +58
= Stayed the same
K/R at 0.82, Rating at 1.16, ADR at 86.6
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: June 2026 with 0.87. Last 3 months: 0.82 (at the start 0.85). Clearly above the average (0.75).

Patterns

From the last 152 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −111 ELO
31 matches · 48% win rate
From match 5 of the day −74 ELO
32 matches · 50% win rate
Between 0:00 and 6:00 −35 ELO, win rate 50%

LaRoLdInHo loses the most ELO on Anubis: −111 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Mirage
  2. Highest rating in a match: 2.68 · Ancient
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 152 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
69% better than 96%
0.84 better than 84%
87.6 better than 76%
1.20 better than 88%
59% of 294 duels better than 86%
30% of 30 situations better than 24%
Anubis31
48% better than 30%
0.82 better than 79%
83.4 better than 59%
1.13 better than 74%
52% of 105 duels right on the average
35% of 23 situations better than 41%
Dust 231
42% better than 13%
0.76 better than 53%
81.6 better than 49%
1.08 better than 56%
52% of 149 duels right on the average
29% of 24 situations better than 23%
Inferno13
62% -
0.81 -
87.5 -
1.14-
53% of 62 duels -
83% of 6 situations -
Ancient9
33% -
0.99 -
105.6 -
1.41-
68% of 44 duels -
25% of 8 situations -
Cache6
67% -
0.85 -
87.4 -
1.21-
69% of 26 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LaRoLdInHo plays

Across 227 matches LaRoLdInHo averages K/R 0.84 and ADR 88.1; the rating across the 152 rated matches is 1.17. Biggest strength: K/D at 1.21, better than 87% of level 10 · 2,750-2,999 ELO players. Averages 18.8 kills per match with 52% headshots. The strongest map is Mirage with a 69% win rate in 62 matches. In 77 of 152 matches the rating was 1.10 or higher (51%), in 38 it was below 0.90. In 104 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: July 2026 at 1.19. LaRoLdInHo loses the most ELO on Anubis (−111 ELO, win rate 48%). Things go best on Mirage (+173 ELO, win rate 69%). Match no. 3 of the day goes best: 82% win rate, +46 ELO. Improved over the last three months: Headshots +8 pp, Win rate +8 pp, ELO +58. Unchanged in recent months: K/R at 0.82, Rating at 1.16, ADR at 86.6. Last 30 days: 4 matches, win rate 50%, net ELO +13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.