LSD-AIRLINES

Turkey
On FACEIT since 2018 204 matches tracked 33 matches in 30 days
ELO ▲ 65
2,020
30-day peak: 2,020
Rank EU
#230,439
Turkey #1,996 in Turkey
Last updated:

How does LSD-AIRLINES play?

Rating 0.96 K/R 0.72 ADR 81.0 from 204 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 204 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 14% normal 0.90 to 1.09 30% weak 0.75 to 0.89 20% very weak below 0.75 24%
Player type
Clicks heads
Higher headshot rate than the level 9 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).

Level 9

Compared with 1,575 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 48%−3 pp · Ø 51% better than 30%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 66%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 8%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (48%).

Headshot rate 54%+6 pp · Ø 48% better than 82%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.94−0.07 · Ø 1.01 better than 23%
Pistol kills per match 2.3
Knife kills 3 in 204 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so slightly below the average (13.2%).

2K rounds 12.3%−0.9 pp · Ø 13.2% better than 27%
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.3+0.1 · Ø 2.2 better than 57%
4Ks and aces 22x 4K, 1 ace in 130 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 41%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 44%
Enemies flashed per round 0.30+0.03 · Ø 0.27 better than 58%
Deaths per round 76%+4 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.04, Rating +0.06, ADR +4.8, Headshots +3 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −7 pp, ELO −285

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months: 0.73 (at the start 0.69). Right on the average (0.73).

Patterns

From the last 204 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −94 ELO
64 matches · 44% win rate
In match 1 of the day −51 ELO
54 matches · 41% win rate
Between 12:00 and 18:00 −45 ELO, win rate 38%
On Mondays −44 ELO, win rate 33%

LSD-AIRLINES loses the most ELO on Dust 2: −94 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 2.29 · Dust 2

Maps in detail

from the last 204 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 264
44% better than 26%
0.67 better than 21%
76.2 better than 29%
0.91 better than 14%
43% of 318 duels better than 14%
38% of 24 situations right on the average
Anubis37
51% better than 53%
0.77 better than 73%
85.1 better than 78%
1.06 better than 71%
51% of 201 duels right on the average
38% of 8 situations right on the average
Mirage25
44% better than 26%
0.67 better than 21%
75.1 better than 25%
0.89 better than 11%
52% of 128 duels better than 59%
57% of 7 situations better than 93%
Vertigo19
53% -
0.81 -
88.4 -
1.06-
46% of 99 duels -
50% of 8 situations -
Inferno16
38% better than 6%
0.72 better than 46%
81.2 better than 53%
0.96 better than 27%
45% of 84 duels better than 17%
29% of 7 situations better than 28%
Cache13
46% -
0.73 -
86.3 -
0.96-
55% of 77 duels -
0% of 3 situations -
Nuke13
38% -
0.71 -
83.7 -
0.91-
51% of 79 duels -
0% of 2 situations -
Ancient11
45% -
0.66 -
78.9 -
0.88-
48% of 58 duels -
33% of 6 situations -
Train5
80% -
0.82 -
90.0 -
1.16-
35% of 20 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LSD-AIRLINES plays

Across 204 matches LSD-AIRLINES averages K/R 0.72, ADR 81.0 and a rating of 0.96. Biggest strength: Headshot rate at 54%, better than 82% of level 9 players. Most room to improve: Deaths per round at 76%, better than only 11% of level 9 players. Averages 15.8 kills per match with 54% headshots. The strongest map is Vertigo with a 53% win rate in 19 matches. In 54 of 204 matches the rating was 1.10 or higher (26%), in 88 it was below 0.90. In 130 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: August 2026 at 1.01. LSD-AIRLINES loses the most ELO on Dust 2 (−94 ELO, win rate 44%). Things go best on Mirage (+2 ELO, win rate 44%). From match no. 5 of the day on, things go best: 56% win rate, −45 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, ADR +4.8, Headshots +3 pp. Got weaker: Win rate −7 pp, ELO −285. Last 30 days: 33 matches, win rate 45%, net ELO −39.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.