LOoRnESs

Spain
On FACEIT since 2024 154 matches tracked 82 matches in 30 days
Last updated:

How does LOoRnESs play?

Rating 1.10 K/R 0.78 ADR 83.9 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 154 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 18% good 1.10 to 1.29 24% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 14%
better than most on level 10 · all ELO ranges about average weaker than most
all ELO ranges

Compared with 2,097 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 29%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 37%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 65%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 36%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 1.12+0.09 · Ø 1.03 better than 74%
Pistol kills per match 3.6
Knife kills 2 in 154 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 70%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 72%
MVPs per match 2.6+0.2 · Ø 2.4 better than 76%
4Ks and aces 26x 4K, 4 aces in 154 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 45%+10 pp · Ø 35% better than 96%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 35%
Enemies flashed per round 0.16−0.14 · Ø 0.30 better than 15%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
Whether LOoRnESs is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 154 matches, all from the last 3 months.

Kills per round (K/R)

0.64
SepOct

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −32 ELO
28 matches · 54% win rate
On Anubis −24 ELO
23 matches · 30% win rate
On Fridays −24 ELO, win rate 45%

LOoRnESs loses the most ELO on Mirage: −32 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Inferno
  2. Highest rating in a match: 2.37 · Ancient
  3. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 245
58% better than 70%
0.77 better than 62%
84.0 better than 63%
1.10 better than 67%
56% of 177 duels better than 74%
44% of 25 situations better than 66%
Mirage28
54% better than 60%
0.75 better than 54%
80.6 better than 49%
1.04 better than 52%
44% of 97 duels better than 13%
9% of 23 situations better than 2%
Ancient25
64% better than 85%
0.80 better than 73%
87.5 better than 75%
1.11 better than 71%
47% of 102 duels better than 24%
40% of 20 situations better than 54%
Anubis23
30% better than 3%
0.79 better than 74%
82.2 better than 57%
1.11 better than 73%
52% of 89 duels right on the average
43% of 21 situations better than 66%
Inferno16
63% better than 81%
0.74 right on the average
79.2 better than 38%
1.07 better than 55%
54% of 57 duels better than 58%
43% of 14 situations better than 65%
Cache9
56% -
0.85 -
88.2 -
1.15-
43% of 30 duels -
43% of 7 situations -
Nuke6
67% -
0.80 -
85.1 -
1.10-
50% of 24 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LOoRnESs plays

Across 154 matches LOoRnESs averages K/R 0.78, ADR 83.9 and a rating of 1.10. Biggest strength: Utility hit rate at 45%, better than 96% of level 10 · all ELO ranges players. Averages 17.8 kills per match with 48% headshots. The strongest map is Ancient with a 64% win rate in 25 matches. In 74 of 154 matches the rating was 1.10 or higher (48%), in 43 it was below 0.90. In 154 matches with detailed stats: 26 4Ks and 4 aces. LOoRnESs loses the most ELO on Mirage (−32 ELO, win rate 54%). Things go best on Dust 2 (+82 ELO, win rate 58%). Last 30 days: 82 matches, win rate 51%, net ELO +38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.