LOBANOV_777

Brunei
212 matches tracked
Last updated:

How does LOBANOV_777 play?

Rating 1.02 (from 162 matches) K/R 0.73 ADR 80.2 from 212 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 162 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 30% weak 0.75 to 0.89 15% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (161 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.05+0.03 · Ø 1.02 better than 60%
Pistol kills per match 3.5
Knife kills 6 in 212 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.3%0.0 pp · Ø 13.3% right on the average
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 48%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 25x 4K, 1 ace in 161 matches

Utility and deaths

Average
Nades, flashes and deaths

0.53 enemies flashed per round and so well above the average (0.28).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.53+0.25 · Ø 0.28 better than 94%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.38, ELO +211
= Stayed the same
ADR at 79.3, Headshots at 43%
▼ Got worse
K/R −0.05, Win rate −3 pp

Aug to Sep 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.70
AprMayJunJulAugSepOct

Best month: May 2026 with 0.78. Last 3 months: 0.72 (at the start 0.77). Just below the average (0.74).

Patterns

From the last 212 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −28 ELO
59 matches · 49% win rate
In match 3 of the day −25 ELO
40 matches · 40% win rate
Between 0:00 and 6:00 +12 ELO, win rate 44%
On Saturdays −27 ELO, win rate 37%

LOBANOV_777 loses the most ELO on Mirage: −28 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Highest rating in a match: 2.15 · Mirage
  3. Most kills in a match: 38 · Dust 2

Maps in detail

from the last 212 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 266
44% better than 25%
0.71 better than 36%
79.7 better than 43%
1.01 better than 42%
45% of 194 duels better than 18%
25% of 40 situations better than 18%
Mirage59
49% better than 40%
0.72 better than 42%
77.8 better than 36%
0.99 better than 39%
54% of 163 duels better than 69%
37% of 27 situations better than 47%
Anubis40
68% better than 92%
0.77 better than 66%
83.3 better than 64%
1.07 better than 64%
58% of 105 duels better than 85%
69% of 16 situations better than 97%
Cache15
47% -
0.70 -
78.8 -
0.97-
48% of 44 duels -
45% of 11 situations -
Ancient12
33% -
0.80 -
87.8 -
1.05-
48% of 29 duels -
25% of 4 situations -
Inferno10
50% -
0.75 -
78.3 -
1.09-
71% of 17 duels -
50% of 4 situations -
Nuke8
38% -
0.76 -
80.2 -
0.95-
57% of 23 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LOBANOV_777 plays

Across 212 matches LOBANOV_777 averages K/R 0.73 and ADR 80.2; the rating across the 162 rated matches is 1.02. Biggest strength: Utility hit rate at 40%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 42% headshots. The strongest map is Anubis with a 68% win rate in 40 matches. In 58 of 162 matches the rating was 1.10 or higher (36%), in 55 it was below 0.90. In 161 matches with detailed stats: 25 4Ks and 1 ace. Best month by rating: August 2026 at 1.04. LOBANOV_777 loses the most ELO on Mirage (−28 ELO, win rate 49%). Things go best on Anubis (+57 ELO, win rate 68%). Match no. 1 of the day goes best: 62% win rate, +38 ELO. Improved over the last three months: Rating +0.38, ELO +211. Got weaker: K/R −0.05, Win rate −3 pp. Unchanged in recent months: ADR at 79.3, Headshots at 43%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.