LIPTONITO

Russia
99 matches tracked 48 matches in 30 days
Last updated:

How does LIPTONITO play?

Rating 0.96 K/R 0.68 ADR 74.2 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 99 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 12% good 1.10 to 1.29 10% normal 0.90 to 1.09 30% weak 0.75 to 0.89 22% very weak below 0.75 22%
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so slightly above the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 39%
Opening duels won 51%+2 pp · Ø 49% better than 67%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 79%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 32%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 69%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so clearly below the average (44%).

Headshot rate 40%−4 pp · Ø 44% better than 31%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 0.970.00 · Ø 0.97 right on the average
Pistol kills per match 2.2
Knife kills 5 in 99 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.7% of rounds and so well below the average (3.7%).

2K rounds 12.6%−0.3 pp · Ø 12.9% better than 48%
3K rounds 2.7%−1.0 pp · Ø 3.7% better than 12%
MVPs per match 2.0−0.2 · Ø 2.2 better than 40%
4Ks and aces 7x 4K, 1 ace in 78 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 47%
Utility damage per round 5.2+1.4 · Ø 3.8 better than 78%
Enemies flashed per round 0.34+0.09 · Ø 0.25 better than 75%
Deaths per round 70%−3 pp · Ø 73% better than 85%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Headshots +3 pp, Win rate +3 pp
= Stayed the same
ADR at 73.7
▼ Got worse
K/R −0.04, Rating −0.06

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: June 2026 with 0.71. Last 3 months: 0.67 (at the start 0.71). Slightly below the average (0.71).

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −6 ELO
21 matches · 48% win rate
In match 2 of the day +25 ELO
28 matches · 32% win rate

LIPTONITO loses the most ELO on Ancient: −6 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Dust 2
  2. Highest rating in a match: 2.09 · Dust 2
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 232
53% better than 64%
0.74 better than 71%
78.5 better than 52%
1.04 better than 76%
51% of 99 duels better than 60%
40% of 25 situations better than 59%
Ancient21
48% better than 44%
0.58 better than 4%
71.7 better than 17%
0.78 better than 4%
47% of 128 duels better than 38%
50% of 14 situations better than 83%
Mirage19
42% better than 27%
0.76 better than 76%
78.4 better than 55%
1.06 better than 79%
47% of 81 duels better than 36%
20% of 20 situations better than 11%
Anubis17
29% better than 3%
0.62 better than 11%
67.2 better than 5%
0.92 better than 32%
47% of 64 duels better than 39%
53% of 17 situations better than 85%
Nuke7
43% -
0.63 -
67.0 -
0.86-
62% of 21 duels -
63% of 8 situations -
Inferno3
67% -
0.85 -
84.8 -
1.19-
60% of 10 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LIPTONITO plays

Across 99 matches LIPTONITO averages K/R 0.68, ADR 74.2 and a rating of 0.96. Biggest strength: Deaths per round at just 70% (lower is better), better than 85% of level 5 players. Most room to improve: 3K rounds at 2.7%, better than only 12% of level 5 players. Averages 15.4 kills per match with 40% headshots. The strongest map is Dust 2 with a 53% win rate in 32 matches. In 25 of 99 matches the rating was 1.10 or higher (25%), in 44 it was below 0.90. In 78 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: June 2026 at 1.00. LIPTONITO loses the most ELO on Ancient (−6 ELO, win rate 48%). Things go best on Dust 2 (+37 ELO, win rate 53%). Match no. 1 of the day goes best: 55% win rate, −29 ELO. Improved over the last three months: Headshots +3 pp, Win rate +3 pp. Got weaker: K/R −0.04, Rating −0.06. Unchanged in recent months: ADR at 73.7. Last 30 days: 48 matches, win rate 44%, net ELO +8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.