LEN9_PAXAN

Belarus
On FACEIT since 2025 241 matches tracked 84 matches in 30 days
Last updated:

How does LEN9_PAXAN play?

Rating 1.22 K/R 0.86 ADR 91.9 from 241 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 241 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 34% good 1.10 to 1.29 14% normal 0.90 to 1.09 14% weak 0.75 to 0.89 15% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (220 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (52%).

Rounds with first kill 14%+3 pp · Ø 11% better than 89%
Opening duels won 60%+8 pp · Ø 52% better than 94%

Clutch

Strength
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 44%+4 pp · Ø 40% better than 77%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 81%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 83%

Weapons and aim

Average
Where do the kills come from?

1.25 K/D and so well above the average (1.05).

Headshot rate 45%−6 pp · Ø 51% better than 15%
AWP share of kills 28%+16 pp · Ø 12% better than 93%
K/D 1.25+0.20 · Ø 1.05 better than 91%
Pistol kills per match 4.1
Knife kills 7 in 241 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.2% of rounds and so well above the average (4.2%).

2K rounds 16.7%+3.3 pp · Ø 13.4% better than 96%
3K rounds 6.2%+2.0 pp · Ø 4.2% better than 96%
MVPs per match 2.9+0.5 · Ø 2.4 better than 90%
4Ks and aces 64x 4K, 5 aces in 220 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 31%−3 pp · Ø 34% better than 26%
Utility damage per round 4.00.0 · Ø 4.0 right on the average
Enemies flashed per round 0.24−0.07 · Ø 0.31 better than 30%
Deaths per round 69%−2 pp · Ø 71% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.38, Rating +0.55, ADR +32.5, Win rate +25 pp, ELO +364
= Stayed the same
Nothing clear
▼ Got worse
Headshots −9 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.90
MayJunJulAugSepOct

Best month: September 2026 with 0.90. Last 3 months: 0.89 (at the start 0.51). Well above the average (0.74).

Patterns

From the last 241 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −30 ELO
28 matches · 39% win rate
On Nuke −24 ELO
21 matches · 57% win rate
On Sundays ±0 ELO, win rate 41%

LEN9_PAXAN loses the most ELO in match 4 of the day: −30 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.51 · Mirage
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 46 · Cache

Maps in detail

from the last 241 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
48% better than 27%
0.88 better than 92%
93.2 better than 92%
1.24 better than 92%
55% of 406 duels better than 67%
31% of 49 situations better than 26%
Anubis41
63% better than 79%
0.91 better than 96%
94.0 better than 94%
1.29 better than 95%
60% of 229 duels better than 87%
50% of 22 situations better than 77%
Dust 236
47% better than 26%
0.84 better than 84%
92.9 better than 91%
1.22 better than 89%
58% of 184 duels better than 80%
50% of 22 situations better than 80%
Cache29
45% better than 17%
0.81 better than 58%
89.2 better than 69%
1.16 better than 62%
61% of 140 duels better than 81%
47% of 17 situations better than 70%
Nuke21
57% better than 52%
0.87 better than 86%
92.9 better than 87%
1.22 better than 85%
60% of 87 duels better than 85%
60% of 15 situations better than 92%
Ancient20
60% better than 72%
0.84 better than 84%
90.8 better than 85%
1.17 better than 83%
63% of 105 duels better than 95%
39% of 18 situations better than 52%
Inferno8
38% -
0.75 -
91.9 -
1.05-
68% of 37 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LEN9_PAXAN plays

Across 241 matches LEN9_PAXAN averages K/R 0.86, ADR 91.9 and a rating of 1.22. Biggest strength: 3K rounds at 6.2%, better than 96% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 45%, better than only 15% of level 10 · 2,750-2,999 ELO players. Averages 18.9 kills per match with 45% headshots. The strongest map is Anubis with a 63% win rate in 41 matches. In 140 of 241 matches the rating was 1.10 or higher (58%), in 68 it was below 0.90. In 220 matches with detailed stats: 64 4Ks and 5 aces. Best month by rating: October 2026 at 1.29. LEN9_PAXAN loses the most ELO in match 4 of the day (−30 ELO, win rate 39%). Things go best on Dust 2 (+75 ELO, win rate 47%). Improved over the last three months: K/R +0.38, Rating +0.55, ADR +32.5, Win rate +25 pp, ELO +364. Got weaker: Headshots −9 pp. Last 30 days: 84 matches, win rate 55%, net ELO +28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.