LELO_SABON
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).
Compared with 1,218 players in this group, each player over up to their last 100 matches.
Opening
Strength57% of opening duels won and so well above the average (50%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average36% headshots and so well below the average (47%).
Impact
AverageExactly 2 kills in 12.3% of rounds and so slightly below the average (13.0%).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 8 averageSep to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.74. Last 3 months: 0.73 (at the start 0.70). Just above the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.00. Last 3 months unchanged at 0.98. Just below the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 81.0. Last 3 months: 80.6 (at the start 77.5). Just above the average (79.4).
Share of headshot kills
Best month: September 2026 with 38%. Last 3 months: 37% (at the start 35%). Well below the average (47%).
Matches won (win rate)
Best month: September 2026 with 49%. Last 3 months: 48% (at the start 43%). Slightly below the average (50%).
Best month: October 2026 with 1,830. Last 3 months: 1,801 (at the start 1,733).
Rounds with first kill
Best month: September 2026 with 14%.
1v1 clutches won
Best month: September 2026 with 47%.
Patterns
From the last 154 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
LELO_SABON loses the most ELO on Mirage: −64 ELO, 28% win rate
Records and milestones
from recorded matches- Most kills in a match: 38 · Dust 2
- Longest win streak: 9 wins in a row · Inferno
- Highest rating in a match: 2.21 · Mirage
Maps in detail
from the last 154 matchesCompared with players on the same level who have at least 15 matches on the map.
How LELO_SABON plays
Across 154 matches LELO_SABON averages K/R 0.72, ADR 79.1 and a rating of 0.98. Biggest strength: Opening duels won at 57%, better than 95% of level 8 players. Most room to improve: Headshot rate at 36%, better than only 4% of level 8 players. Averages 16.4 kills per match with 36% headshots. The strongest map is Inferno with a 67% win rate in 18 matches. In 50 of 154 matches the rating was 1.10 or higher (32%), in 68 it was below 0.90. In 85 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: July 2026 at 1.00. LELO_SABON loses the most ELO on Mirage (−64 ELO, win rate 28%). Things go best on Dust 2 (+81 ELO, win rate 46%). Match no. 2 of the day goes best: 58% win rate, −21 ELO. Improved over the last three months: Headshots +2 pp, Win rate +5 pp, ELO +68. Unchanged in recent months: K/R at 0.73, Rating at 0.98, ADR at 80.6. Last 30 days: 17 matches, win rate 53%, net ELO −25.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.