LEGEND_NeMo

Sweden
165 matches tracked
Last updated:

How does LEGEND_NeMo play?

Rating 1.02 K/R 0.72 ADR 78.0 from 165 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 165 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 13% good 1.10 to 1.29 21% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 18%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (99 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 55%+4 pp · Ø 51% better than 88%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 44%+4 pp · Ø 40% better than 81%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 32%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 83%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just above the average (1.03).

Headshot rate 49%+2 pp · Ø 47% better than 68%
AWP share of kills 21%+10 pp · Ø 11% better than 88%
K/D 1.04+0.01 · Ø 1.03 better than 74%
Pistol kills per match 2.6
Knife kills 2 in 165 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.3% of rounds and so just above the average (4.1%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 69%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 72%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 17x 4K, 2 aces in 99 matches

Utility and deaths

Average
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.27).

Utility hit rate 38%+2 pp · Ø 36% better than 71%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 67%
Enemies flashed per round 0.14−0.13 · Ø 0.27 better than 17%
Deaths per round 70%−2 pp · Ø 72% better than 83%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.06, Rating +0.08, ADR +5.3
= Stayed the same
ELO at 1,522
▼ Got worse
Headshots −5 pp, Win rate −18 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.74 (at the start 0.68). Right on the average (0.74).

Patterns

From the last 165 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −78 ELO
31 matches · 45% win rate
On Dust 2 −67 ELO
43 matches · 47% win rate
Between 12:00 and 18:00 −7 ELO, win rate 41%

LEGEND_NeMo loses the most ELO in match 2 of the day: −78 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Inferno
  2. Highest rating in a match: 2.08 · Anubis
  3. Most kills in a match: 33 · Mirage

Maps in detail

from the last 165 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
48% better than 44%
0.69 better than 34%
76.3 better than 33%
0.96 better than 36%
49% of 122 duels better than 43%
38% of 26 situations right on the average
Dust 243
47% better than 35%
0.68 better than 30%
76.0 better than 31%
0.97 better than 39%
52% of 135 duels better than 61%
25% of 28 situations better than 18%
Anubis31
61% better than 86%
0.75 better than 67%
77.5 better than 44%
1.11 better than 87%
52% of 103 duels better than 60%
33% of 24 situations better than 41%
Inferno20
50% better than 47%
0.72 better than 57%
75.9 better than 38%
1.00 better than 57%
53% of 58 duels better than 66%
39% of 18 situations better than 53%
Ancient19
53% better than 61%
0.78 better than 78%
84.1 better than 73%
1.10 better than 87%
54% of 50 duels better than 75%
61% of 18 situations better than 93%
Nuke7
43% -
0.93 -
92.4 -
1.28-
44% of 34 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LEGEND_NeMo plays

Across 165 matches LEGEND_NeMo averages K/R 0.72, ADR 78.0 and a rating of 1.02. Biggest strength: Opening duels won at 55%, better than 88% of level 7 players. Most room to improve: Rounds with first kill at 8%, better than only 21% of level 7 players. Averages 15.8 kills per match with 49% headshots. The strongest map is Anubis with a 61% win rate in 31 matches. In 63 of 165 matches the rating was 1.10 or higher (38%), in 59 it was below 0.90. In 99 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: September 2026 at 1.19. LEGEND_NeMo loses the most ELO in match 2 of the day (−78 ELO, win rate 45%). Things go best on Mirage (+79 ELO, win rate 48%). Match no. 3 of the day goes best: 56% win rate, −15 ELO. Improved over the last three months: K/R +0.06, Rating +0.08, ADR +5.3. Got weaker: Headshots −5 pp, Win rate −18 pp. Unchanged in recent months: ELO at 1,522. Last 30 days: 1 matches, win rate 0%, net ELO −16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.