LEAV1S

Thailand
77 matches tracked 77 matches in 30 days
Last updated:

How does LEAV1S play?

Rating 1.19 K/R 0.85 ADR 84.9 from 77 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 77 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 29% good 1.10 to 1.29 22% normal 0.90 to 1.09 12% weak 0.75 to 0.89 13% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. Higher headshot rate than the level 8 average.
AWPerHeadshots
better than most on level 8 about average weaker than most
Level 8

Compared with 1,412 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 56%+5 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 45%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 50%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 96%

Weapons and aim

Strength
Where do the kills come from?

1.21 K/D and so clearly above the average (1.03).

Headshot rate 56%+8 pp · Ø 48% better than 91%
AWP share of kills 20%+10 pp · Ø 10% better than 85%
K/D 1.21+0.18 · Ø 1.03 better than 96%
Pistol kills per match 3.4
Knife kills 23 in 77 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.3% of rounds and so well above the average (13.3%).

2K rounds 16.3%+3.0 pp · Ø 13.3% better than 98%
3K rounds 5.7%+1.6 pp · Ø 4.1% better than 96%
MVPs per match 2.8+0.5 · Ø 2.3 better than 94%
4Ks and aces 12x 4K, 5 aces in 77 matches

Utility and deaths

Average
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 24%−12 pp · Ø 36% better than 2%
Utility damage per round 3.0−1.3 · Ø 4.3 better than 23%
Enemies flashed per round 0.33+0.05 · Ø 0.28 better than 68%
Deaths per round 71%−1 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 8 average
Whether LEAV1S is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 77 matches, all from the last 3 months.

Kills per round (K/R)

0.83
SepOct

Patterns

From the last 77 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −22 ELO
25 matches · 68% win rate
Between 18:00 and 24:00 −22 ELO, win rate 57%

LEAV1S loses the most ELO on Mirage: −22 ELO, 68% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Highest rating in a match: 2.16 · Anubis
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 77 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
68% better than 95%
0.85 better than 94%
86.7 better than 82%
1.19 better than 93%
53% of 129 duels better than 65%
27% of 11 situations better than 21%
Dust 216
50% right on the average
0.82 better than 90%
82.4 better than 65%
1.12 better than 85%
51% of 69 duels better than 55%
27% of 11 situations better than 23%
Anubis14
71% -
0.98 -
92.9 -
1.38-
63% of 70 duels -
44% of 16 situations -
Ancient11
73% -
0.85 -
87.6 -
1.21-
64% of 44 duels -
44% of 9 situations -
Inferno5
40% -
0.71 -
65.3 -
0.99-
47% of 15 duels -
43% of 7 situations -
Nuke5
40% -
0.76 -
74.2 -
0.97-
56% of 36 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LEAV1S plays

Across 77 matches LEAV1S averages K/R 0.85, ADR 84.9 and a rating of 1.19. Biggest strength: Rating at 1.19, better than 96% of level 8 players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 8 players. Averages 18.6 kills per match with 56% headshots. The strongest map is Ancient with a 73% win rate in 11 matches. In 46 of 77 matches the rating was 1.10 or higher (60%), in 22 it was below 0.90. In 77 matches with detailed stats: 12 4Ks and 5 aces. LEAV1S loses the most ELO on Mirage (−22 ELO, win rate 68%). Last 30 days: 77 matches, win rate 62%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.