LADOFF1

Kosovo
On FACEIT since 2019 197 matches tracked 85 matches in 30 days
Last updated:

How does LADOFF1 play?

Rating 1.01 (from 177 matches) K/R 0.71 ADR 78.3 from 197 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 177 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (176 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 49%−2 pp · Ø 51% better than 29%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 36%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.99−0.04 · Ø 1.03 better than 32%
Pistol kills per match 3.5
Knife kills 1 in 197 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 36%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 34%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 31x 4K, 5 aces in 176 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 48%
Enemies flashed per round 0.31+0.02 · Ø 0.29 better than 57%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.08, Rating +0.05, ADR +6.6, Headshots +3 pp
= Stayed the same
Win rate at 52%, ELO at 2,264
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: October 2026 with 0.75. Last 3 months: 0.72 (at the start 0.64). Just below the average (0.74).

Patterns

From the last 197 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −3 ELO
44 matches · 48% win rate
In match 2 of the day −1 ELO
38 matches · 45% win rate
On Sundays ±0 ELO, win rate 41%

LADOFF1 loses the most ELO on Ancient: −3 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.01 · Mirage
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 42 · Ancient

Maps in detail

from the last 197 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
43% better than 18%
0.68 better than 21%
78.8 better than 37%
0.97 better than 27%
48% of 166 duels better than 30%
41% of 27 situations better than 60%
Ancient44
48% better than 36%
0.72 better than 37%
80.7 better than 43%
1.01 better than 42%
52% of 191 duels right on the average
40% of 20 situations better than 55%
Dust 243
53% better than 56%
0.73 better than 43%
77.3 better than 32%
1.07 better than 60%
53% of 144 duels better than 59%
36% of 28 situations better than 45%
Anubis33
70% better than 94%
0.73 better than 43%
79.1 better than 37%
1.00 better than 37%
50% of 119 duels better than 41%
54% of 13 situations better than 81%
Inferno26
54% better than 49%
0.72 better than 37%
76.6 better than 21%
1.04 better than 44%
43% of 88 duels better than 9%
10% of 10 situations better than 4%
Nuke3
33% -
0.66 -
74.3 -
0.97-
33% of 12 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LADOFF1 plays

Across 197 matches LADOFF1 averages K/R 0.71 and ADR 78.3; the rating across the 177 rated matches is 1.01. Averages 16.0 kills per match with 48% headshots. The strongest map is Anubis with a 70% win rate in 33 matches. In 64 of 177 matches the rating was 1.10 or higher (36%), in 68 it was below 0.90. In 176 matches with detailed stats: 31 4Ks and 5 aces. Best month by rating: October 2026 at 1.04. LADOFF1 loses the most ELO on Ancient (−3 ELO, win rate 48%). Things go best on Anubis (+47 ELO, win rate 70%). From match no. 5 of the day on, things go best: 63% win rate, +37 ELO. Improved over the last three months: K/R +0.08, Rating +0.05, ADR +6.6, Headshots +3 pp. Unchanged in recent months: Win rate at 52%, ELO at 2,264. Last 30 days: 85 matches, win rate 51%, net ELO −79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.