LAD1KOS

Czech Republic
On FACEIT since 2023 333 matches tracked 121 matches in 30 days
Last updated:

How does LAD1KOS play?

Rating 0.96 (from 241 matches) K/R 0.73 ADR 78.5 from 330 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19% on level 10
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 241 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 26%
Player type
Goes in first and opens the round
More first kills per match than the level 10 average.
Entry
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (241 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

LAD1KOS gets the first kill in 14 of 100 rounds. 3 percentage points above the level 10 average (11%).

Rounds with first kill 14%+3 pp better than 91%
Opening duels won 47%−4 pp better than 16%

Clutch

Average
Last one alive

Averages 1.3 kills per match as the last one alive. 0.3 below the level 10 average (1.6).

Clutch 1v1 won 40%0 pp on par
Clutch 1v2 won 20%−1 pp better than 40%
Clutch kills per match 1.3−0.3 better than 19%

Weapons and aim

Average
Where do the kills come from?

0.94 kills per death. 0.10 below the level 10 average (1.04).

Headshot rate 55%+4 pp better than 76%
AWP share of kills 8%−3 pp better than 46%
K/D 0.94−0.10 better than 16%
Pistol kills per match 2.3
Knife kills 8 in 330 matches

Impact

Average
Damage and big rounds

LAD1KOS gets exactly 2 kills in 12.9 of 100 rounds. 0.5 percentage points below the level 10 average (13.4%).

2K rounds 12.9%−0.5 pp better than 33%
3K rounds 4.1%0.0 pp on par
MVPs per match 2.3−0.1 better than 47%
4Ks and aces 39x 4K, 0 aces in 241 matches

Utility and deaths

Weakness
Nades, flashes and deaths

LAD1KOS dies in 78 of 100 rounds. 7 percentage points above the level 10 average (71%). Lower is better.

Utility hit rate 34%−1 pp better than 44%
Utility damage per round 2.6−1.5 better than 10%
Enemies flashed per round 0.14−0.16 better than 9%
Deaths per round 78%+7 pp better than 2%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
Headshots +5 pp
= Stayed the same
K/R at 0.72, ADR at 77.6, Win rate at 48%
▼ Got worse
ELO −55

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.72 (at the start 0.74). 0.02 below the level 10 average (0.74).

Patterns

From the last 330 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −137 ELO
87 matches · 41% win rate
On Inferno −89 ELO
45 matches · 42% win rate
On Thursdays +6 ELO, win rate 32%

LAD1KOS loses the most ELO from match 5 of the day: −137 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 41 · Inferno
  3. Highest rating in a match: 2.12 · Ancient

Maps in detail

from the last 330 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
57% better than 71%
0.73 better than 42%
78.0 better than 34%
0.94 better than 17%
45% of 498 duels better than 16%
33% of 30 situations better than 34%
Anubis76
46% better than 26%
0.73 better than 43%
78.6 better than 37%
0.96 better than 24%
49% of 433 duels better than 33%
46% of 35 situations better than 72%
Ancient63
56% better than 60%
0.77 better than 63%
82.9 better than 57%
0.99 better than 33%
51% of 380 duels better than 45%
32% of 34 situations better than 32%
Inferno45
42% better than 18%
0.71 better than 29%
77.2 better than 21%
1.01 better than 34%
47% of 323 duels better than 20%
39% of 28 situations better than 48%
Nuke34
50% better than 30%
0.75 on par
77.5 better than 34%
0.94 better than 21%
52% of 184 duels on par
33% of 21 situations better than 35%
Cache15
27% -
0.69 -
76.8 -
0.95-
46% of 74 duels -
44% of 9 situations -
Dust 27
14% -
0.63 -
69.4 -
0.82-
44% of 43 duels -
0% of 7 situations -
Vertigo3
0% -
0.75 -
87.8 -
0.96-
36% of 25 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LAD1KOS plays

Across 330 matches LAD1KOS averages K/R 0.73 and ADR 78.5; the rating across the 241 rated matches is 0.96. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 players. Most room to improve: Deaths per round at 78%, better than only 2% of level 10 players. Averages 15.8 kills per match with 55% headshots. The strongest map is Mirage with a 57% win rate in 83 matches. In 80 of 241 matches the rating was 1.10 or higher (33%), in 106 it was below 0.90. In 241 matches with detailed stats: 39 4Ks and 0 aces. Best month by rating: August 2026 at 0.96. LAD1KOS loses the most ELO from match 5 of the day (−137 ELO, win rate 41%). Things go best on Mirage (+414 ELO, win rate 57%). Match no. 4 of the day goes best: 57% win rate, +48 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: ELO −55. Unchanged in recent months: K/R at 0.72, ADR at 77.6, Win rate at 48%. Last 30 days: 121 matches, win rate 46%, net ELO +116.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.