L4rsonnr1

Romania
276 matches tracked 74 matches in 30 days
ELO ▲ 234
2,042
30-day peak: 2,078
Rank EU
#214,468
Romania #2,655 in Romania
Last updated:

How does L4rsonnr1 play?

Rating 1.00 (from 247 matches) K/R 0.75 ADR 83.8 from 276 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 247 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 13% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 27%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. Rarely on the AWP.
EntryRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (197 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 49%−1 pp · Ø 50% better than 38%

Clutch

Average
Last one alive

0.8 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 71%
Clutch 1v2 won 23%+3 pp · Ø 20% better than 63%
Clutch kills per match 0.8−0.8 · Ø 1.6 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.00).

Headshot rate 50%+2 pp · Ø 48% better than 62%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 0.95−0.05 · Ø 1.00 better than 28%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so clearly above the average (13.1%).

2K rounds 14.1%+1.0 pp · Ø 13.1% better than 72%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 69%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 36x 4K, 4 aces in 197 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 29%−7 pp · Ø 36% better than 12%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 43%
Enemies flashed per round 0.17−0.11 · Ø 0.28 better than 23%
Deaths per round 79%+7 pp · Ø 72% better than 2%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.07, Rating +0.06, ADR +6.8, Win rate +7 pp, ELO +181
= Stayed the same
Headshots at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.77 (at the start 0.70). Clearly above the average (0.72).

Patterns

From the last 276 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −81 ELO
81 matches · 48% win rate
On Anubis −64 ELO
30 matches · 40% win rate
On Tuesdays +34 ELO, win rate 40%

L4rsonnr1 loses the most ELO on Dust 2: −81 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Cache
  2. Most kills in a match: 37 · Mirage
  3. Highest rating in a match: 2.31 · Mirage

Maps in detail

from the last 276 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 281
48% better than 43%
0.75 better than 60%
85.0 better than 74%
1.01 better than 48%
46% of 364 duels better than 24%
38% of 29 situations right on the average
Mirage71
54% better than 61%
0.78 better than 73%
86.6 better than 80%
1.03 better than 57%
54% of 342 duels better than 70%
36% of 14 situations better than 44%
Ancient43
63% better than 85%
0.76 better than 65%
84.7 better than 72%
1.02 better than 54%
49% of 176 duels better than 39%
56% of 16 situations better than 88%
Anubis30
40% better than 15%
0.70 better than 31%
78.8 better than 41%
0.92 better than 17%
48% of 162 duels better than 33%
50% of 6 situations better than 77%
Cache22
23% -
0.71 -
76.3 -
0.95-
45% of 100 duels -
43% of 7 situations -
Inferno20
50% better than 39%
0.72 better than 45%
80.5 better than 51%
1.00 better than 41%
48% of 101 duels better than 25%
0% of 4 situations better than 1%
Nuke5
80% -
0.89 -
102.5 -
1.21-
63% of 27 duels -
50% of 2 situations -
Overpass3
33% -
0.70 -
77.8 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How L4rsonnr1 plays

Across 276 matches L4rsonnr1 averages K/R 0.75 and ADR 83.8; the rating across the 247 rated matches is 1.00. Biggest strength: Rounds with first kill at 12%, better than 76% of level 9 players. Most room to improve: Deaths per round at 79%, better than only 2% of level 9 players. Averages 16.3 kills per match with 50% headshots. The strongest map is Ancient with a 63% win rate in 43 matches. In 87 of 247 matches the rating was 1.10 or higher (35%), in 106 it was below 0.90. In 197 matches with detailed stats: 36 4Ks and 4 aces. Best month by rating: September 2026 at 1.08. L4rsonnr1 loses the most ELO on Dust 2 (−81 ELO, win rate 48%). Things go best on Mirage (+167 ELO, win rate 54%). Match no. 1 of the day goes best: 55% win rate, +99 ELO. Improved over the last three months: K/R +0.07, Rating +0.06, ADR +6.8, Win rate +7 pp, ELO +181. Unchanged in recent months: Headshots at 50%. Last 30 days: 74 matches, win rate 55%, net ELO +78.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.