L1smiks

Ukraine
On FACEIT since 2019 177 matches tracked 64 matches in 30 days
ELO ▲ 14
2,496
30-day peak: 2,548
Rank EU
#53,715
Ukraine #2,219 in Ukraine
Last updated:
Next update possible in 1h 48m

How does L1smiks play?

Rating 1.14 K/R 0.82 ADR 86.6 from 177 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 177 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 26% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 13%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (157 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 56%+5 pp · Ø 51% better than 83%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 66%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 17%+6 pp · Ø 11% better than 77%
K/D 1.16+0.13 · Ø 1.03 better than 84%
Pistol kills per match 3.3
Knife kills 10 in 177 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 81%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 82%
MVPs per match 2.8+0.5 · Ø 2.3 better than 89%
4Ks and aces 29x 4K, 2 aces in 157 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.30).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 50%
Enemies flashed per round 0.18−0.12 · Ø 0.30 better than 19%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.82, Rating at 1.13, ADR at 86.5
▼ Got worse
Headshots −4 pp, Win rate −13 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: July 2026 with 0.98. Last 3 months: 0.82 (at the start 0.84). Clearly above the average (0.74).

Patterns

From the last 177 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −27 ELO
25 matches · 32% win rate
On Dust 2 −1 ELO
49 matches · 45% win rate
On Mondays −3 ELO, win rate 48%

L1smiks loses the most ELO on Ancient: −27 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.21 · Mirage
  3. Most kills in a match: 43 · Mirage

Maps in detail

from the last 177 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
64% better than 89%
0.86 better than 91%
89.9 better than 86%
1.19 better than 89%
57% of 374 duels better than 80%
43% of 35 situations better than 66%
Dust 249
45% better than 26%
0.81 better than 79%
84.0 better than 65%
1.13 better than 77%
50% of 218 duels better than 40%
31% of 26 situations better than 34%
Ancient25
32% better than 4%
0.76 better than 56%
82.1 better than 52%
1.02 better than 44%
55% of 119 duels better than 70%
42% of 12 situations better than 61%
Anubis20
65% better than 87%
0.86 better than 92%
89.2 better than 86%
1.18 better than 89%
57% of 110 duels better than 78%
47% of 17 situations better than 75%
Inferno7
71% -
0.78 -
85.6 -
1.09-
57% of 23 duels -
50% of 4 situations -
Nuke4
50% -
0.69 -
67.5 -
0.95-
42% of 19 duels -
50% of 4 situations -
Cache3
33% -
0.93 -
94.3 -
1.22-
50% of 14 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How L1smiks plays

Across 177 matches L1smiks averages K/R 0.82, ADR 86.6 and a rating of 1.14. Biggest strength: Rating at 1.14, better than 84% of level 10 · 2,250-2,499 ELO players. Averages 18.3 kills per match with 52% headshots. The strongest map is Anubis with a 65% win rate in 20 matches. In 91 of 177 matches the rating was 1.10 or higher (51%), in 46 it was below 0.90. In 157 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: July 2026 at 1.38. L1smiks loses the most ELO on Ancient (−27 ELO, win rate 32%). Things go best on Mirage (+66 ELO, win rate 64%). Got weaker: Headshots −4 pp, Win rate −13 pp. Unchanged in recent months: K/R at 0.82, Rating at 1.13, ADR at 86.5. Last 30 days: 64 matches, win rate 52%, net ELO +45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.