L1s0m4N

Russia
On FACEIT since 2023 346 matches tracked 59 matches in 30 days
ELO ▲ 164
3,355
30-day peak: 3,355
Rank EU ▲ 431 places
#1,995
Russia #559 in Russia
30 days · prev. #2,426 · best #1,893
Last updated:

How does L1s0m4N play?

Rating 1.10 (from 343 matches) K/R 0.79 ADR 83.0 from 346 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 343 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 19% weak 0.75 to 0.89 12% very weak below 0.75 18%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (249 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 37%−5 pp · Ø 42% better than 37%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so just below the average (53%).

Headshot rate 52%−1 pp · Ø 53% better than 44%
AWP share of kills 19%+7 pp · Ø 12% better than 80%
K/D 1.09+0.04 · Ø 1.05 better than 52%
Pistol kills per match 3.2
Knife kills 8 in 346 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.2%).

2K rounds 14.5%+1.0 pp · Ø 13.5% better than 66%
3K rounds 5.4%+1.2 pp · Ø 4.2% better than 85%
MVPs per match 2.6+0.2 · Ø 2.4 better than 67%
4Ks and aces 49x 4K, 6 aces in 249 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.32).

Utility hit rate 31%−3 pp · Ø 34% better than 30%
Utility damage per round 2.5−1.4 · Ø 3.9 better than 11%
Enemies flashed per round 0.15−0.17 · Ø 0.32 better than 6%
Deaths per round 73%+2 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +3 pp, Win rate +5 pp, ELO +286
= Stayed the same
K/R at 0.79, Rating at 1.09, ADR at 82.5
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: October 2026 with 0.81. Last 3 months: 0.79 (at the start 0.80). Slightly above the average (0.75).

Patterns

From the last 346 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −24 ELO
34 matches · 44% win rate
In match 3 of the day +58 ELO
49 matches · 47% win rate
On Mondays −174 ELO, win rate 45%

L1s0m4N loses the most ELO in match 4 of the day: −24 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.48 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 41 · Mirage

Maps in detail

from the last 346 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage127
54% better than 47%
0.81 better than 72%
84.5 better than 61%
1.13 better than 70%
55% of 691 duels better than 64%
35% of 65 situations better than 37%
Ancient63
59% better than 62%
0.81 better than 74%
83.9 better than 58%
1.12 better than 69%
50% of 321 duels better than 35%
40% of 47 situations better than 54%
Anubis59
51% better than 36%
0.78 better than 63%
82.4 better than 54%
1.07 better than 52%
49% of 336 duels better than 29%
52% of 27 situations better than 81%
Dust 253
45% better than 17%
0.74 better than 41%
78.5 better than 31%
1.02 better than 31%
50% of 275 duels better than 35%
26% of 23 situations better than 17%
Nuke31
52% better than 29%
0.83 better than 76%
86.4 better than 68%
1.13 better than 64%
53% of 161 duels right on the average
22% of 18 situations better than 13%
Cache7
57% -
0.66 -
69.3 -
0.95-
41% of 39 duels -
33% of 3 situations -
Inferno3
33% -
0.77 -
90.8 -
1.02-
53% of 19 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How L1s0m4N plays

Across 346 matches L1s0m4N averages K/R 0.79 and ADR 83.0; the rating across the 343 rated matches is 1.10. Biggest strength: 3K rounds at 5.4%, better than 85% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 17.1 kills per match with 52% headshots. The strongest map is Ancient with a 59% win rate in 63 matches. In 174 of 343 matches the rating was 1.10 or higher (51%), in 103 it was below 0.90. In 249 matches with detailed stats: 49 4Ks and 6 aces. Best month by rating: October 2026 at 1.15. L1s0m4N loses the most ELO in match 4 of the day (−24 ELO, win rate 44%). Things go best in match 1 of the day (+404 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate, +404 ELO. Improved over the last three months: Headshots +3 pp, Win rate +5 pp, ELO +286. Unchanged in recent months: K/R at 0.79, Rating at 1.09, ADR at 82.5. Last 30 days: 59 matches, win rate 54%, net ELO +75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.