L1pooR

Ukraine
On FACEIT since 2026 104 matches tracked 20 matches in 30 days
ELO ▲ 109
2,069
30-day peak: 2,069
Rank EU
#198,202
Ukraine #7,877 in Ukraine
Last updated:

How does L1pooR play?

Rating 1.15 K/R 0.82 ADR 87.9 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 104 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 27% good 1.10 to 1.29 24% normal 0.90 to 1.09 17% weak 0.75 to 0.89 11% very weak below 0.75 15%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Strength
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 31%+9 pp · Ø 22% better than 94%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.02).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 1.20+0.18 · Ø 1.02 better than 92%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.3).

2K rounds 16.0%+2.7 pp · Ø 13.3% better than 93%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.9+0.6 · Ø 2.3 better than 93%
4Ks and aces 18x 4K, 2 aces in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 74%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 35%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether L1pooR is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 104 matches, all from the last 3 months.

Kills per round (K/R)

0.78
AugSepOct

Best month: August 2026 with 0.87.

Patterns

From the last 104 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −50 ELO
34 matches · 59% win rate
Between 18:00 and 24:00 −104 ELO, win rate 50%

L1pooR loses the most ELO on Mirage: −50 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Anubis
  2. Highest rating in a match: 2.71 · Mirage
  3. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
59% better than 78%
0.91 better than 97%
95.0 better than 95%
1.29 better than 97%
58% of 116 duels better than 87%
39% of 23 situations better than 52%
Dust 222
45% better than 28%
0.75 better than 55%
82.1 better than 56%
1.03 right on the average
47% of 87 duels better than 26%
50% of 10 situations better than 81%
Ancient15
53% better than 54%
0.74 right on the average
82.1 better than 53%
1.03 right on the average
54% of 57 duels better than 66%
33% of 12 situations better than 37%
Anubis13
62% -
0.73 -
79.9 -
1.03-
54% of 50 duels -
30% of 10 situations -
Inferno9
67% -
0.83 -
89.4 -
1.21-
50% of 34 duels -
40% of 5 situations -
Nuke6
50% -
0.85 -
94.6 -
1.14-
56% of 32 duels -
0% of 2 situations -
Cache5
80% -
0.96 -
96.3 -
1.35-
76% of 17 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How L1pooR plays

Across 104 matches L1pooR averages K/R 0.82, ADR 87.9 and a rating of 1.15. Biggest strength: Utility hit rate at 43%, better than 93% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 53% headshots. The strongest map is Anubis with a 62% win rate in 13 matches. In 59 of 104 matches the rating was 1.10 or higher (57%), in 27 it was below 0.90. In 104 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: August 2026 at 1.23. L1pooR loses the most ELO on Mirage (−50 ELO, win rate 59%). Things go best in match 1 of the day (−26 ELO, win rate 68%). Match no. 1 of the day goes best: 68% win rate, −26 ELO. Last 30 days: 20 matches, win rate 50%, net ELO −52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.