L1pToNi1

KR
122 matches tracked 26 matches in 30 days
Last updated:

How does L1pToNi1 play?

Rating 1.01 (from 25 matches) K/R 0.74 ADR 80.9 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with at least a normal rating (0.90 and up). 68%
Rating spread from 25 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 12% good 1.10 to 1.29 28% normal 0.90 to 1.09 24% weak 0.75 to 0.89 8% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1.0 pp better than 32%
Opening duels won 51%+1 pp better than 54%

Clutch

Weakness
Last one alive
Clutch 1v1 won 33%−5 pp better than 23%
Clutch 1v2 won 25%+4 pp better than 71%
Clutch kills per match 1.3−0.4 better than 21%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 47%0 pp level
AWP share of kills 5%−5 pp better than 30%
K/D 0.98−0.01 better than 42%
Pistol kills per match 2.2
Knife kills 2 in 122 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.0%0.0 pp level
Rounds with 3K 3.9%0.0 pp level
MVPs per match 2.4+0.2 better than 69%
4Ks and aces 19x 4K, 0 aces in 101 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 21%
Utility damage per round 2.9−1.3 better than 17%
Enemies flashed per round 0.26−0.02 better than 47%
Rounds with a death 75%+2.0 pp better than 20%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Headshots +9 pp, Win rate +19 pp, ELO +399
= Stayed the same
K/R at 0.73, ADR at 80.4
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.73 (at the start 0.75).

Patterns

From the last 122 matches, each row based on 20+ matches.

Where does the ELO go?

From match 5 of the day −53 ELO
51 matches · 37% wins
On Anubis −23 ELO
20 matches · 55% wins

L1pToNi1 loses the most ELO from match 5 of the day: −53 ELO, 37% wins

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Highest rating in a match: 2.00 · Mirage
  3. Most kills in a match: 34 · Mirage

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
53% better than 58%
0.71 better than 41%
81.1 better than 57%
1.01–
48% of 143 duels better than 36%
33% of 15 situations better than 37%
Dust 226
46% better than 34%
0.77 better than 70%
83.9 better than 72%
0.95–
56% of 100 duels better than 79%
38% of 8 situations level
Anubis20
55% better than 60%
0.74 better than 54%
78.7 better than 41%
1.07–
51% of 69 duels level
17% of 12 situations better than 7%
Ancient18
33% better than 8%
0.70 better than 37%
75.5 better than 26%
1.12–
46% of 74 duels better than 25%
20% of 5 situations better than 11%
Nuke16
56% better than 55%
0.80 better than 68%
85.4 better than 65%
-
57% of 47 duels better than 74%
56% of 9 situations better than 86%

Compared with players on the same level who have at least 15 matches on the map.

How L1pToNi1 plays

Across 122 matches L1pToNi1 averages K/R 0.74 and ADR 80.9; the rating across the 25 rated matches is 1.01. Most room to improve: Utility damage per round at 2.9. That is better than only 17% of players on level 8. On average 16.1 kills per match, 47% of them headshots. The strongest map is Nuke with a 56% win rate in 16 matches. In 11 of 25 matches the rating was 1.10 or higher (44%), in 8 it was below 0.90. In 101 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: October 2026 at 1.01. L1pToNi1 loses the most ELO from match 5 of the day (−53 ELO, win rate 37%). Things go best on Dust 2 (+33 ELO, win rate 46%). Improved over the last three months: Headshots +9 pp, Win rate +19 pp, ELO +399. Unchanged in recent months: K/R at 0.73, ADR at 80.4. Last 30 days: 26 matches, win rate 65%, ELO balance +100.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.