L1nus_

Germany
On FACEIT since 2021 112 matches tracked 37 matches in 30 days
ELO ▲ 66
2,140
30-day peak: 2,274
Rank EU
#161,122
Germany #4,257 in Germany
Last updated:

How does L1nus_ play?

Rating 0.98 K/R 0.71 ADR 80.9 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 112 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (93 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 27%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 0.97−0.06 · Ø 1.03 better than 29%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so just below the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 43%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 18x 4K, 0 aces in 93 matches

Utility and deaths

Average
Nades, flashes and deaths

6.3 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 6.3+2.1 · Ø 4.2 better than 91%
Enemies flashed per round 0.37+0.08 · Ø 0.29 better than 73%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether L1nus_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 93 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.75
JunJulAugSepOct

Best month: August 2026 with 0.77.

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −132 ELO
39 matches · 46% win rate
On Ancient −10 ELO
25 matches · 48% win rate

L1nus_ loses the most ELO on Mirage: −132 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 13 wins in a row · Ancient
  2. Highest rating in a match: 1.71 · Dust 2
  3. Most kills in a match: 38 · Cache

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
46% better than 30%
0.69 better than 27%
80.5 right on the average
0.94 better than 21%
50% of 219 duels better than 43%
28% of 18 situations better than 21%
Ancient25
48% better than 37%
0.71 better than 33%
77.8 better than 31%
0.98 better than 32%
53% of 111 duels better than 60%
42% of 12 situations better than 62%
Dust 222
41% better than 17%
0.68 better than 22%
78.2 better than 36%
0.94 better than 19%
53% of 111 duels better than 60%
45% of 11 situations better than 72%
Cache15
73% -
0.83 -
90.7 -
1.15-
51% of 87 duels -
43% of 7 situations -
Anubis10
60% -
0.71 -
79.2 -
1.00-
50% of 46 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How L1nus_ plays

Across 112 matches L1nus_ averages K/R 0.71, ADR 80.9 and a rating of 0.98. Biggest strength: Utility damage per round at 6.3, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 44%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 44% headshots. The strongest map is Cache with a 73% win rate in 15 matches. In 38 of 112 matches the rating was 1.10 or higher (34%), in 47 it was below 0.90. In 93 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: August 2026 at 1.09. L1nus_ loses the most ELO on Mirage (−132 ELO, win rate 46%). Things go best on Dust 2 (+23 ELO, win rate 41%). Match no. 2 of the day goes best: 58% win rate, +13 ELO. Last 30 days: 37 matches, win rate 57%, net ELO −63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.