L1meX
Name history of L1meX
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does L1meX play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (263 matches).
Compared with 1,472 players on level 8, each player over up to their last 100 matches.
Opening
AverageL1meX wins 49 of 100 opening duels. 1 percentage point below the level 8 average (50%).
Clutch
AverageL1meX wins 24 of 100 1v2s. 4 percentage points above the level 8 average (20%).
Weapons and aim
Average51 of 100 kills by L1meX are headshots. 4 percentage points above the level 8 average (47%).
Impact
AverageL1meX gets exactly 2 kills in 12.5 of 100 rounds. 0.6 percentage points below the level 8 average (13.1%).
Utility and deaths
AverageAverages 0.14 enemies flashed per round (14 per 100 rounds). 0.14 below the level 8 average (0.28).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.76. Last 3 months unchanged at 0.71. 0.01 below the level 8 average (0.72).
Rating, 1.00 is an average match
Best month: October 2026 with 1.09.
Damage per round (ADR)
Best month: August 2026 with 79.0. Last 3 months: 78.0 (at the start 78.8). 1.3 below the level 8 average (79.3).
Share of headshot kills
Best month: September 2026 with 54%. Last 3 months: 53% (at the start 46%). 6 percentage points above the level 8 average (47%).
Matches won (win rate)
Best month: October 2026 with 50%. Last 3 months: 48% (at the start 43%). 2 percentage points below the level 8 average (50%).
Best month: October 2026 with 1,740. Last 3 months: 1,740 (at the start 1,460).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 36%.
Patterns
From the last 346 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
L1meX loses the most ELO on Ancient: −71 ELO, 50% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.85 · Anubis
- Most kills in a match: 40 · Mirage
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 346 matchesCompared with players on the same level who have at least 15 matches on the map.
How L1meX plays
Across 346 matches L1meX averages K/R 0.71 and ADR 78.1; the rating across the 267 rated matches is 1.00. Most room to improve: Utility damage per round at 2.8, better than only 18% of level 8 players. Averages 15.7 kills per match with 51% headshots. The strongest map is Cache with a 54% win rate in 13 matches. In 96 of 267 matches the rating was 1.10 or higher (36%), in 106 it was below 0.90. In 263 matches with detailed stats: 42 4Ks and 4 aces. Best month by rating: October 2026 at 1.09. L1meX loses the most ELO on Ancient (−71 ELO, win rate 50%). Things go best on Dust 2 (+64 ELO, win rate 43%). Improved over the last three months: Headshots +7 pp, Win rate +5 pp, ELO +280. Unchanged in recent months: K/R at 0.71, ADR at 78.0. Last 30 days: 114 matches, win rate 50%, net ELO +130.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.