L1ghtw8
How does L1ghtw8 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).
Compared with 2,052 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 11% of rounds and so clearly above the average (10%).
Clutch
Average1.1 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average54% headshots and so clearly above the average (50%).
Impact
AverageExactly 3 kills in 3.6% of rounds and so slightly below the average (4.0%).
Utility and deaths
Average44% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.79. Last 3 months: 0.75 (at the start 0.71). Slightly above the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.12. Last 3 months: 1.05 (at the start 0.97). Slightly above the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 83.7. Last 3 months: 81.8 (at the start 77.3). Just above the average (79.4).
Share of headshot kills
Best month: July 2026 with 56%. Last 3 months: 54% (at the start 55%). Clearly above the average (50%).
Matches won (win rate)
Best month: June 2026 with 71%. Last 3 months: 51% (at the start 49%). Well above the average (45%).
Best month: July 2026 with 2,605. Last 3 months: 2,284 (at the start 2,303).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 162 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
L1ghtw8 loses the most ELO on Ancient: −130 ELO, 20% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.27 · Ancient
- Most kills in a match: 34 · Anubis
- Longest win streak: 6 wins in a row · Inferno
Maps in detail
from the last 162 matchesCompared with players on the same level who have at least 15 matches on the map.
How L1ghtw8 plays
Across 162 matches L1ghtw8 averages K/R 0.73 and ADR 79.7; the rating across the 130 rated matches is 1.02. Biggest strength: Utility hit rate at 44%, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.6, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 16.1 kills per match with 54% headshots. The strongest map is Dust 2 with a 59% win rate in 46 matches. In 53 of 130 matches the rating was 1.10 or higher (41%), in 55 it was below 0.90. In 86 matches with detailed stats: 17 4Ks and 4 aces. Best month by rating: August 2026 at 1.12. L1ghtw8 loses the most ELO on Ancient (−130 ELO, win rate 20%). Things go best on Anubis (+69 ELO, win rate 57%). Improved over the last three months: K/R +0.04, Rating +0.08, ADR +4.5. Unchanged in recent months: Headshots at 54%, Win rate at 51%, ELO at 2,284. Last 30 days: 25 matches, win rate 44%, net ELO +5.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.