L0WSKI1I

Ukraine
On FACEIT since 2015 191 matches tracked 68 matches in 30 days
ELO ▲ 318
2,170
30-day peak: 2,219
Rank EU
#148,476
Ukraine #5,925 in Ukraine
Last updated:

How does L0WSKI1I play?

Rating 1.30 (from 170 matches) K/R 0.91 ADR 95.4 from 191 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.30
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 170 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 39% good 1.10 to 1.29 18% normal 0.90 to 1.09 15% weak 0.75 to 0.89 7% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).

2,001-2,249 ELO

Compared with 1,880 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 74%
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Strength
Last one alive

2.7 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 31%+10 pp · Ø 21% better than 94%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.33 K/D and so well above the average (1.02).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 13%+2 pp · Ø 11% better than 66%
K/D 1.33+0.31 · Ø 1.02 better than 98%
Pistol kills per match 3.1
Zeus kills6 in 191 matches
Knife kills 5 in 191 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.0% of rounds and so well above the average (4.1%).

2K rounds 16.3%+2.9 pp · Ø 13.4% better than 95%
3K rounds 7.0%+2.9 pp · Ø 4.1% better than 99%
MVPs per match 3.3+1.0 · Ø 2.3 better than 98%
4Ks and aces 60x 4K, 6 aces in 150 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.8 utility damage per round and so well above the average (4.2).

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 6.8+2.6 · Ø 4.2 better than 94%
Enemies flashed per round 0.40+0.11 · Ø 0.29 better than 79%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.09, Rating +0.21, ADR +9.6, Win rate +5 pp
= Stayed the same
Headshots at 46%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: July 2026 with 1.04. Last 3 months: 0.93 (at the start 0.84). Well above the average (0.74).

Patterns

From the last 191 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −79 ELO
51 matches · 45% win rate
From match 5 of the day +1 ELO
40 matches · 43% win rate
Between 0:00 and 6:00 −36 ELO, win rate 43%
On Sundays +49 ELO, win rate 43%

L0WSKI1I loses the most ELO in match 1 of the day: −79 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.42 · Nuke
  2. Most kills in a match: 49 · Cache
  3. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient43
49% better than 38%
0.92 better than 96%
96.8 better than 96%
1.32 better than 97%
57% of 197 duels better than 79%
48% of 31 situations better than 73%
Anubis37
49% better than 40%
0.88 better than 96%
91.3 better than 92%
1.27 better than 98%
53% of 139 duels better than 64%
33% of 24 situations better than 35%
Mirage36
53% better than 57%
0.88 better than 94%
88.0 better than 82%
1.24 better than 95%
58% of 95 duels better than 86%
32% of 22 situations better than 32%
Inferno26
54% better than 56%
0.96 better than 99%
102.5 better than 99%
1.40 better than 99%
64% of 111 duels better than 94%
44% of 27 situations better than 65%
Dust 217
41% better than 16%
0.88 better than 94%
92.3 better than 92%
1.24 better than 94%
59% of 58 duels better than 87%
44% of 18 situations better than 69%
Nuke17
47% better than 27%
1.04 better than 99%
110.9 better than 99%
1.48 better than 99%
66% of 79 duels better than 99%
36% of 11 situations better than 45%
Cache14
57% -
0.87 -
91.3 -
1.15-
49% of 45 duels -
55% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How L0WSKI1I plays

Across 191 matches L0WSKI1I averages K/R 0.91 and ADR 95.4; the rating across the 170 rated matches is 1.30. Biggest strength: 3K rounds at 7.0%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 20.2 kills per match with 46% headshots. The strongest map is Cache with a 57% win rate in 14 matches. In 114 of 170 matches the rating was 1.10 or higher (67%), in 31 it was below 0.90. In 150 matches with detailed stats: 60 4Ks and 6 aces. Best month by rating: July 2026 at 1.46. L0WSKI1I loses the most ELO in match 1 of the day (−79 ELO, win rate 45%). Things go best in match 3 of the day (+44 ELO, win rate 58%). Match no. 3 of the day goes best: 58% win rate, +44 ELO. Improved over the last three months: K/R +0.09, Rating +0.21, ADR +9.6, Win rate +5 pp. Unchanged in recent months: Headshots at 46%. Last 30 days: 68 matches, win rate 53%, net ELO −36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.