L0RDK4M4D0

Hungary
94 matches tracked
Last updated:

How does L0RDK4M4D0 play?

Rating 1.01 K/R 0.71 ADR 77.2 from 94 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 94 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 21% good 1.10 to 1.29 15% normal 0.90 to 1.09 20% weak 0.75 to 0.89 22% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 1.00−0.03 · Ø 1.03 better than 35%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 41%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.1−0.2 · Ø 2.3 better than 23%
4Ks and aces 4x 4K, 1 ace in 49 matches

Utility and deaths

Average
Nades, flashes and deaths

3.4 utility damage per round and so well below the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 31%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +2 pp, Win rate +9 pp, ELO +230
= Stayed the same
K/R at 0.70, Rating at 1.00
▼ Got worse
ADR −5.7

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.70 (at the start 0.72). Slightly below the average (0.74).

Patterns

From the last 94 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −30 ELO
26 matches · 38% win rate
In match 1 of the day ±0 ELO
23 matches · 43% win rate
Between 18:00 and 24:00 −75 ELO, win rate 44%

L0RDK4M4D0 loses the most ELO from match 5 of the day: −30 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.77 · Mirage
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 94 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
41% better than 14%
0.72 better than 37%
79.9 better than 43%
1.00 better than 37%
52% of 113 duels better than 55%
33% of 21 situations better than 36%
Ancient20
45% better than 26%
0.71 better than 32%
75.6 better than 20%
1.01 better than 42%
51% of 73 duels better than 45%
36% of 11 situations better than 44%
Anubis18
61% better than 78%
0.73 better than 43%
76.7 better than 25%
1.04 right on the average
57% of 63 duels better than 77%
33% of 18 situations better than 37%
Inferno13
54% -
0.73 -
74.5 -
1.06-
61% of 36 duels -
67% of 6 situations -
Nuke8
63% -
0.73 -
77.3 -
1.01-
52% of 27 duels -
67% of 3 situations -
Dust 24
50% -
0.55 -
67.6 -
0.80-
53% of 15 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How L0RDK4M4D0 plays

Across 94 matches L0RDK4M4D0 averages K/R 0.71, ADR 77.2 and a rating of 1.01. Most room to improve: Rounds with first kill at 8%, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 15.7 kills per match with 53% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 34 of 94 matches the rating was 1.10 or higher (36%), in 41 it was below 0.90. In 49 matches with detailed stats: 4 4Ks and 1 ace. Best month by rating: July 2026 at 1.11. L0RDK4M4D0 loses the most ELO from match 5 of the day (−30 ELO, win rate 38%). Improved over the last three months: Headshots +2 pp, Win rate +9 pp, ELO +230. Got weaker: ADR −5.7. Unchanged in recent months: K/R at 0.70, Rating at 1.00.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.