L0BANOV

Russia
260 matches tracked 60 matches in 30 days
Last updated:

How does L0BANOV play?

Rating 1.01 (from 225 matches) K/R 0.72 ADR 76.3 from 260 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 225 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 25%
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 53%+3 pp · Ø 50% better than 83%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 8%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 85%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 76%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly above the average (45%).

Headshot rate 48%+3 pp · Ø 45% better than 66%
AWP share of kills 11%+1 pp · Ø 10% better than 59%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 2.4
Knife kills 4 in 260 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.6% of rounds and so slightly above the average (13.0%).

2K rounds 13.6%+0.6 pp · Ø 13.0% better than 70%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 68%
MVPs per match 2.1−0.1 · Ø 2.2 better than 46%
4Ks and aces 30x 4K, 3 aces in 184 matches

Utility and deaths

Average
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.26).

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 27%
Enemies flashed per round 0.14−0.12 · Ø 0.26 better than 21%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.09, Rating +0.19, ADR +8.4, Headshots +4 pp, Win rate +11 pp, ELO +250
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months: 0.75 (at the start 0.66). Slightly above the average (0.72).

Patterns

From the last 260 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −26 ELO
65 matches · 54% win rate
Between 6:00 and 12:00 +92 ELO, win rate 47%
On Wednesdays +104 ELO, win rate 33%

L0BANOV loses the most ELO on Dust 2: −26 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Mirage
  2. Highest rating in a match: 2.15 · Anubis
  3. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 260 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 265
54% better than 67%
0.74 better than 65%
77.3 better than 40%
1.03 better than 66%
51% of 268 duels better than 57%
31% of 42 situations better than 33%
Mirage61
59% better than 81%
0.73 better than 58%
75.2 better than 31%
1.03 better than 66%
54% of 275 duels better than 78%
33% of 36 situations better than 39%
Anubis52
54% better than 60%
0.74 better than 63%
79.6 better than 53%
1.04 better than 67%
57% of 218 duels better than 85%
29% of 24 situations better than 29%
Ancient47
51% better than 51%
0.72 right on the average
76.5 better than 37%
0.98 better than 52%
46% of 184 duels better than 30%
31% of 32 situations better than 34%
Nuke20
45% better than 26%
0.69 better than 29%
74.6 better than 26%
0.90 better than 19%
57% of 58 duels better than 85%
33% of 15 situations better than 38%
Cache7
29% -
0.61 -
68.6 -
0.85-
52% of 27 duels -
0% of 6 situations -
Inferno5
40% -
0.57 -
65.9 -
0.87-
47% of 17 duels -
0% of 1 situations -
Overpass3
33% -
0.63 -
61.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How L0BANOV plays

Across 260 matches L0BANOV averages K/R 0.72 and ADR 76.3; the rating across the 225 rated matches is 1.01. Biggest strength: Opening duels won at 53%, better than 83% of level 6 players. Most room to improve: Clutch 1v1 won at 28%, better than only 8% of level 6 players. Averages 16.0 kills per match with 48% headshots. The strongest map is Mirage with a 59% win rate in 61 matches. In 80 of 225 matches the rating was 1.10 or higher (36%), in 93 it was below 0.90. In 184 matches with detailed stats: 30 4Ks and 3 aces. Best month by rating: August 2026 at 1.12. L0BANOV loses the most ELO on Dust 2 (−26 ELO, win rate 54%). Things go best on Mirage (+161 ELO, win rate 59%). Match no. 4 of the day goes best: 59% win rate, +41 ELO. Improved over the last three months: K/R +0.09, Rating +0.19, ADR +8.4, Headshots +4 pp, Win rate +11 pp, ELO +250. Last 30 days: 60 matches, win rate 63%, net ELO +63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.