Kyris

USA
256 matches tracked 21 matches in 30 days
ELO ▲ 87
2,017
30-day peak: 2,017
Rank NA ▲ 2,782 places
#4,766
US #2,749 in US
30 days · prev. #7,548 · best #4,766
Last updated:

How does Kyris play?

Rating 1.11 K/R 0.79 ADR 83.1 from 256 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 256 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 15%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (207 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 56%+5 pp · Ø 51% better than 86%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 34%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.02).

Headshot rate 48%−2 pp · Ø 50% better than 40%
AWP share of kills 6%−5 pp · Ø 11% better than 37%
K/D 1.14+0.12 · Ø 1.02 better than 85%
Pistol kills per match 2.8
Knife kills 5 in 256 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.3%).

2K rounds 14.7%+1.4 pp · Ø 13.3% better than 81%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 65%
MVPs per match 2.4+0.1 · Ø 2.3 better than 63%
4Ks and aces 38x 4K, 2 aces in 207 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 38%+2 pp · Ø 36% better than 70%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 41%
Enemies flashed per round 0.40+0.11 · Ø 0.29 better than 78%
Deaths per round 69%−3 pp · Ø 72% better than 82%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.79, ADR at 83.4
▼ Got worse
Rating −0.06, Win rate −18 pp, ELO −195

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.79 (at the start 0.80). Clearly above the average (0.73).

Patterns

From the last 256 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day +25 ELO
44 matches · 36% win rate
Between 0:00 and 6:00 +1 ELO, win rate 44%
On Fridays +49 ELO, win rate 39%

Kyris loses the most ELO in match 3 of the day: +25 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Inferno
  2. Highest rating in a match: 2.38 · Cache
  3. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 256 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage80
56% better than 69%
0.76 better than 63%
77.5 better than 35%
1.09 better than 72%
57% of 181 duels better than 82%
51% of 57 situations better than 85%
Dust 272
42% better than 18%
0.83 better than 87%
86.1 better than 77%
1.16 better than 86%
58% of 268 duels better than 85%
32% of 56 situations better than 32%
Cache41
59% -
0.82 -
87.4 -
1.17-
54% of 193 duels -
42% of 26 situations -
Ancient28
54% better than 56%
0.79 better than 73%
85.9 better than 74%
1.04 better than 54%
57% of 163 duels better than 81%
36% of 28 situations better than 46%
Inferno24
46% better than 23%
0.77 better than 63%
84.7 better than 63%
1.05 better than 54%
53% of 126 duels better than 56%
33% of 24 situations better than 46%
Anubis6
17% -
0.72 -
82.0 -
0.99-
67% of 24 duels -
0% of 1 situations -
Vertigo3
33% -
0.75 -
75.4 -
0.98-
25% of 8 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kyris plays

Across 256 matches Kyris averages K/R 0.79, ADR 83.1 and a rating of 1.11. Biggest strength: Opening duels won at 56%, better than 86% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 48% headshots. The strongest map is Cache with a 59% win rate in 41 matches. In 124 of 256 matches the rating was 1.10 or higher (48%), in 73 it was below 0.90. In 207 matches with detailed stats: 38 4Ks and 2 aces. Best month by rating: July 2026 at 1.16. Kyris loses the most ELO in match 3 of the day (+25 ELO, win rate 36%). Things go best on Mirage (+77 ELO, win rate 56%). Match no. 4 of the day goes best: 58% win rate, +57 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: Rating −0.06, Win rate −18 pp, ELO −195. Unchanged in recent months: K/R at 0.79, ADR at 83.4. Last 30 days: 21 matches, win rate 48%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.