Ky1an

Jamaica
On FACEIT since 2020 84 matches tracked
Last updated:

How does Ky1an play?

Rating 0.89 K/R 0.63 ADR 73.2 from 84 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 84 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 20% very weak below 0.75 31%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (37 matches).

Level 8

Compared with 1,214 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 10%
Opening duels won 49%−1 pp · Ø 50% better than 38%

Clutch

Average
Last one alive

29% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 12%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Weakness
Where do the kills come from?

0.88 K/D and so clearly below the average (1.00).

Headshot rate 42%−5 pp · Ø 47% better than 24%
AWP share of kills 5%−6 pp · Ø 11% better than 32%
K/D 0.88−0.12 · Ø 1.00 better than 9%
Pistol kills per match 2.1
Knife kills 1 in 84 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 9.7% of rounds and so well below the average (13.0%).

2K rounds 9.7%−3.3 pp · Ø 13.0% better than 1%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 33%
MVPs per match 1.7−0.5 · Ø 2.2 better than 3%
4Ks and aces 2x 4K, 1 ace in 37 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so slightly above the average (35%).

Utility hit rate 37%+2 pp · Ø 35% better than 60%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 53%
Enemies flashed per round 0.25−0.02 · Ø 0.27 better than 45%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Rating +0.06, Win rate +6 pp
= Stayed the same
K/R at 0.65, ADR at 74.1, Headshots at 42%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: August 2026 with 0.66. Last 3 months: 0.65 (at the start 0.62). Clearly below the average (0.72).

Patterns

From the last 84 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day ±0 ELO
21 matches · 38% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 49%

Ky1an loses the most ELO in match 2 of the day: ±0 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.72 · Mirage
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 29 · Anubis

Maps in detail

from the last 84 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
40% better than 17%
0.60 better than 4%
71.0 better than 10%
0.82 better than 3%
40% of 108 duels better than 6%
25% of 12 situations better than 16%
Anubis17
65% better than 89%
0.73 better than 55%
79.8 right on the average
1.00 right on the average
51% of 61 duels right on the average
63% of 8 situations better than 94%
Dust 214
64% -
0.57 -
65.6 -
0.85-
42% of 53 duels -
29% of 7 situations -
Ancient9
67% -
0.67 -
79.7 -
0.94-
63% of 32 duels -
40% of 5 situations -
Inferno8
38% -
0.64 -
77.9 -
0.94-
36% of 25 duels -
22% of 9 situations -
Cache3
67% -
0.69 -
77.0 -
0.98-
33% of 9 duels -
0% of 3 situations -
Nuke3
67% -
0.53 -
57.3 -
0.74-
13% of 8 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ky1an plays

Across 84 matches Ky1an averages K/R 0.63, ADR 73.2 and a rating of 0.89. Most room to improve: Rating at 0.89, better than only 8% of level 8 players. Averages 14.0 kills per match with 42% headshots. The strongest map is Anubis with a 65% win rate in 17 matches. In 25 of 84 matches the rating was 1.10 or higher (30%), in 43 it was below 0.90. In 37 matches with detailed stats: 2 4Ks and 1 ace. Best month by rating: August 2026 at 0.93. Ky1an loses the most ELO in match 2 of the day (±0 ELO, win rate 38%). Improved over the last three months: Rating +0.06, Win rate +6 pp. Unchanged in recent months: K/R at 0.65, ADR at 74.1, Headshots at 42%. Last 30 days: 3 matches, win rate 33%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.