Kurywqa

Russia
On FACEIT since 2024 167 matches tracked 52 matches in 30 days
Last updated:

How does Kurywqa play?

Rating 1.01 K/R 0.71 ADR 77.6 from 167 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 167 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 22%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
Headshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (126 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 48%−4 pp · Ø 52% better than 18%

Clutch

Weakness
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 16%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 16%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (51%).

Headshot rate 58%+7 pp · Ø 51% better than 87%
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 2.6
Knife kills 1 in 167 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.4).

2K rounds 12.6%−1.0 pp · Ø 13.6% better than 23%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 19%
MVPs per match 1.8−0.6 · Ø 2.4 better than 3%
4Ks and aces 16x 4K, 2 aces in 126 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.30).

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 38%
Enemies flashed per round 0.44+0.14 · Ø 0.30 better than 85%
Deaths per round 69%−2 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +237
= Stayed the same
ADR at 77.0
▼ Got worse
K/R −0.05, Rating −0.08, Headshots −4 pp, Win rate −15 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.70 (at the start 0.75). Clearly below the average (0.75).

Patterns

From the last 167 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day ±0 ELO
22 matches · 41% win rate
In match 1 of the day +51 ELO
40 matches · 35% win rate
On Saturdays −24 ELO, win rate 43%

Kurywqa loses the most ELO in match 3 of the day: ±0 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Dust 2
  2. Most kills in a match: 34 · Dust 2
  3. Highest rating in a match: 2.11 · Nuke

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage55
49% better than 33%
0.72 better than 35%
75.9 better than 22%
1.02 better than 40%
51% of 186 duels better than 44%
48% of 31 situations better than 77%
Dust 246
54% better than 56%
0.72 better than 37%
80.2 better than 43%
1.02 better than 41%
53% of 148 duels better than 58%
35% of 40 situations better than 38%
Ancient21
48% better than 35%
0.68 better than 18%
76.3 better than 22%
0.97 better than 25%
42% of 62 duels better than 7%
35% of 20 situations better than 43%
Nuke16
31% better than 3%
0.77 better than 54%
78.2 better than 30%
1.12 better than 68%
42% of 55 duels better than 7%
25% of 16 situations better than 15%
Anubis13
38% -
0.65 -
73.3 -
0.91-
48% of 40 duels -
14% of 7 situations -
Cache8
25% -
0.56 -
69.3 -
0.86-
32% of 25 duels -
50% of 2 situations -
Inferno7
71% -
0.88 -
95.0 -
1.22-
57% of 14 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kurywqa plays

Across 167 matches Kurywqa averages K/R 0.71, ADR 77.6 and a rating of 1.01. Biggest strength: Headshot rate at 58%, better than 87% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,500-2,749 ELO players. Averages 15.0 kills per match with 58% headshots. The strongest map is Dust 2 with a 54% win rate in 46 matches. In 63 of 167 matches the rating was 1.10 or higher (38%), in 65 it was below 0.90. In 126 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: July 2026 at 1.08. Kurywqa loses the most ELO in match 3 of the day (±0 ELO, win rate 41%). Things go best on Mirage (+100 ELO, win rate 49%). Match no. 2 of the day goes best: 58% win rate, +25 ELO. Improved over the last three months: ELO +237. Got weaker: K/R −0.05, Rating −0.08, Headshots −4 pp, Win rate −15 pp. Unchanged in recent months: ADR at 77.0. Last 30 days: 52 matches, win rate 48%, net ELO +100.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.